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ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
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Deathright
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<blockquote data-quote="AEgyptLionGoddess" data-source="post: 2008987" data-attributes="member: 4247"><p>Review of the Dungeons and Dragons, "Deathright," which is a Kingdom of Kalamar product. I am not a professional reviewer, however, I have enjoyed playing D&D since the late 1970s (Yes, that makes me old as dirt).</p><p> First the artwork is astounding. I adore the black and white drawings which set the mood for the adventure, as it is reminiscent of the charcoal artwork of the Medievil Da Vinci. It also helps the players visualize the settings, characters and situations a bit more clearly than simply the words of a DM (no matter how good), as a picture is worth a thousand words. I also like the black and white drawings better than the colored cartoonish quality on the cover. The only problem, the assorted artwork needs to have preforations for easy detatchment from the module in order to maintain secrecy of the rest of the adventure.</p><p> The story is well written and interesting. The perils are real enough. I like the mystery and intrigue related to the main villian.</p><p> The adventure was well organized and concise. It was easy to figure out where you were in the adventure, as the maps and action fit.</p><p> All in all, I can't wait to play the adventure. Looking forward to more products.</p></blockquote><p></p>
[QUOTE="AEgyptLionGoddess, post: 2008987, member: 4247"] Review of the Dungeons and Dragons, "Deathright," which is a Kingdom of Kalamar product. I am not a professional reviewer, however, I have enjoyed playing D&D since the late 1970s (Yes, that makes me old as dirt). First the artwork is astounding. I adore the black and white drawings which set the mood for the adventure, as it is reminiscent of the charcoal artwork of the Medievil Da Vinci. It also helps the players visualize the settings, characters and situations a bit more clearly than simply the words of a DM (no matter how good), as a picture is worth a thousand words. I also like the black and white drawings better than the colored cartoonish quality on the cover. The only problem, the assorted artwork needs to have preforations for easy detatchment from the module in order to maintain secrecy of the rest of the adventure. The story is well written and interesting. The perils are real enough. I like the mystery and intrigue related to the main villian. The adventure was well organized and concise. It was easy to figure out where you were in the adventure, as the maps and action fit. All in all, I can't wait to play the adventure. Looking forward to more products. [/QUOTE]
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