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Death's Domain [HM's 4e game] Recruiting - OOC
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<blockquote data-quote="HolyMan" data-source="post: 5925505" data-attributes="member: 84167"><p>Well I have been looking through the adventures thinking of ways to link them and such. Also looking at the end goals and such.</p><p></p><p>I think them all a little large for pbp. So if there are no objections I will be shorting them as I can so it doesn't take two or three years to play the first mod.</p><p></p><p>I will probably just cut out most of the "filler" combats and shorten the dungeons up by removing areas that are only there for combat reasons. I don't see a reason to travel down a corridor to a room to fight a bunch of monsters only for everyone to get say 200XP and then have to trudge back after searching it comes up empty. In pbp time that could take two months. Do this for say 4 rooms and your 8 months in the hole with no story progression.</p><p></p><p>I will keep the key encounters and sometimes (like in the pyramid adventure) leave the dungeon intact. </p><p></p><p>To make up the XP loss I will add in additional participation/RP experience to everyone every couple months to keep up with the game.</p><p></p><p>Just wanted to get my thoughts out as I prepare for this campaign.</p><p></p><p>HM</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5925505, member: 84167"] Well I have been looking through the adventures thinking of ways to link them and such. Also looking at the end goals and such. I think them all a little large for pbp. So if there are no objections I will be shorting them as I can so it doesn't take two or three years to play the first mod. I will probably just cut out most of the "filler" combats and shorten the dungeons up by removing areas that are only there for combat reasons. I don't see a reason to travel down a corridor to a room to fight a bunch of monsters only for everyone to get say 200XP and then have to trudge back after searching it comes up empty. In pbp time that could take two months. Do this for say 4 rooms and your 8 months in the hole with no story progression. I will keep the key encounters and sometimes (like in the pyramid adventure) leave the dungeon intact. To make up the XP loss I will add in additional participation/RP experience to everyone every couple months to keep up with the game. Just wanted to get my thoughts out as I prepare for this campaign. HM [/QUOTE]
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