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Deaths Gate - Rule's finalized, Now Recruiting! **Paging Players**
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<blockquote data-quote="Lord_Raven88" data-source="post: 3460207" data-attributes="member: 31975"><p>Okay below is the character that I'm working on.</p><p></p><p><strong>Questions</strong> <ul> <li data-xf-list-type="ul">Also what use will Knowledge(Arcana & Religion) and Spellcraft be put to. If we ever get to Epic levels will these be important in determining how many spells we can cast. </li> <li data-xf-list-type="ul">Are we using the Spellcraft skill or the Craft(runes) skill to determine if we succeed in casting spells.</li> <li data-xf-list-type="ul">What level spells are we able to cast up to</li> </ul><p></p><p>[sblock=Character Submission(Work in Progress)][code]</p><p>Solan the LVIII</p><p>Patryn [url=http://www.wizards.com/default.asp?x=dnd/ex/20051007a&page=3]Archivist[/url] 3 / Wizard 3 / Mystic Theurge 6</p><p></p><p>Alignment: Neutral Evil</p><p>Size: Medium</p><p>Type: Humanoid</p><p>Base Speed: 30</p><p></p><p>Str: 10 (+0) 2 pts</p><p>Dex: 14 (+2) 6 pts</p><p>Con: 20 (+5) 6 pts +6 enhancement</p><p>Int: 28 (+9) 10 pts +2 Racial +3 level +1 bonus +6 enhancement</p><p>Wis: 14 (+2) 6 pts</p><p>Cha: 12 (+1) 4 pts</p><p></p><p>HP: 102 (9d4 + 3d6+ +60)</p><p></p><p>AC: 22 (10 base +2 Dex +7 nat +3 def)</p><p></p><p>Saves: </p><p>For: +16 ( 6 Base +5 Con +5 resist)</p><p>Ref: +11 ( 4 Base +2 Dex +5 resist)</p><p>Wil: +18 (11 Base +2 Wis +5 resist)</p><p></p><p>Init: +6</p><p></p><p>Base attack bonus: +5</p><p></p><p>Attacks: </p><p>?</p><p></p><p>Skills Total Ranks Stats Misc</p><p>Appraise 9 0.0 9 0</p><p>Balance 2 0.0 2 0</p><p>Bluff 1 0.0 1 0</p><p>Climb 0 0.0 0 0</p><p>Concentration 20 15.0 5 0</p><p>Craft (Runes) 34 15.0 9 10</p><p>Diplomacy 1 0.0 1 0</p><p>Disguise 1 0.0 1 0</p><p>Escape Artist 2 0.0 2 0</p><p>Forgery 9 0.0 9 0</p><p>Gather Information 1 0.0 1 0</p><p>Heal 2 0.0 2 0</p><p>Hide 2 0.0 2 0</p><p>Intimidate 1 0.0 1 0</p><p>Jump 0 0.0 0 0</p><p>Know(Arcana) 24 15.0 9 0</p><p>Know(Dungeoneering) 16 7.0 9 0</p><p>Know(History) 16 7.0 9 0</p><p>Know(Nature) 16 7.0 9 0</p><p>Know(Planes) 16 7.0 9 0</p><p>Know(Religion) 24 15.0 9 0</p><p>Listen 10 8.0 2 0</p><p>Move Silently 2 0.0 2 0</p><p>Perform 1 0.0 1 0</p><p>Ride 2 0.0 2 0</p><p>Search 9 0.0 9 0</p><p>Sense Motive 2 0.0 2 0</p><p>Spellcraft 24 15.0 9 0</p><p>Spot 10 8.0 2 0</p><p>Survival 2 0.0 2 0</p><p>Swim 0 0.0 0 0</p><p>Use Rope 2 0.0 2 0</p><p></p><p></p><p>Feats</p><p>1 - Improved Initiative</p><p> - Craft Tatoo (bonus)</p><p> - Inscribe Runes (bonus)</p><p>3 - Empower Spell</p><p>5 - Corrupt Spell (bonus ability)</p><p>6 - Searing Spell </p><p>9 - Malign Spell Focus</p><p>10 - +1 Intelligence (bonus ability)</p><p>12 - Maximise Spell</p><p></p><p>Languages: Patryn, Sartan, ?, ?, ?, ?, ?, ? </p><p></p><p>Equipment 16500CP</p><p>Head: +6 Intelligence (18000cp)</p><p>Eyes: </p><p>Neck: </p><p>Torso: +5 Resistance (12500cp)</p><p>Body: +3 Natural Armour(9000cp)</p><p>Belt: +6 Constitution (18000cp)</p><p>Cloak: </p><p>Arms: </p><p>Hands: +10 Craft[Runes] (5000cp)</p><p>Ring1: +3 Defection Bonus(9000cp)</p><p>Ring2: </p><p>Feet: </p><p></p><p>Other Items</p><p>Travelers Outfit 5lb</p><p></p><p>Weight Carried: 5lbs </p><p>Carrying Capacity: Light(33 lb), Medium(31-66lb), Heavy(67-100lb)</p><p>[/code]</p><p>[sblock=Patryn Abilities]</p><p>Abilities: +2 racial bonus to any one stat</p><p>Skills: Bonus skills as a human, Spot Listen and Spellcraft are always class skills</p><p>Bonus Ability: One bonus ability at every 5th level. Choose from Fighter/Metamagic/Item Creation feat OR +1d6 Sneak attack OR +1 to a stat.</p><p>Defensive Runes: +4 natural armour</p><p>Bonus Feat: Craft Tatoo</p><p>[/sblock]</p><p></p><p>[sblock=Archivist Abilities]</p><p>Bonus Feat: Inscribe Runes</p><p>Dark Knowledge: Tactics 4/day. Can call upon knowledge of abberations, elementals, magical beast, outsiders, or undead. Using dark knowledge requires an appropriate knowledge check (DC15). +1 bonus to attack rolls against creatures if successful, the archivist recieves a further +1 bonus for every 10 points that he beats the DC check by.</p><p>Lore Mastery: +2 bonus to all decipher script checks and to all checks of any one knowledge skill of his choice.</p><p>[/sblock]</p><p></p><p>[sblock=Wizard Abilities]</p><p>Bonus Feat: Inscribe Runes</p><p>Summon Familiar:</p><p>[/sblock]</p><p></p><p>Height: 6'</p><p>Weight: 160 lbs</p><p>Eyes: Cobolt</p><p>Hair: Brown with white tips</p><p>Skin: Bronze</p><p></p><p>Appearance:</p><p>Solan is a lean hawk-nosed handsome man of above average height.</p><p></p><p>Background:</p><p>When the Labrynth was first costructed Patryns weren't the only prisoners interred there. Infact any Sartan who disagreed with the Councils decision to sunder the world (and in the process kill millions of innocent mensch) were also thrown into the Labrynth with the councils hated foe, the Patryns.</p><p></p><p>Over time the minority group of Sartans were fully incorporated into the larger Patryn population, as former petty rivalies were soon put aside as the two groups were jointly forced to fight for survival inside of their harsh prison.</p><p></p><p>Solan is a descendant of both of these groups, and for generations all of his male ancestors have named Solan in honour of the original Sartan prisoner. Not because that the believe that their Sartan ancestory is more important than their Patryn ancestory. Rather in recognistion of what can be achieved when enemies put aside their differences and learn to work together.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Lord_Raven88, post: 3460207, member: 31975"] Okay below is the character that I'm working on. [b]Questions[/b][list] [*]Also what use will Knowledge(Arcana & Religion) and Spellcraft be put to. If we ever get to Epic levels will these be important in determining how many spells we can cast. [*]Are we using the Spellcraft skill or the Craft(runes) skill to determine if we succeed in casting spells. [*]What level spells are we able to cast up to[/list] [sblock=Character Submission(Work in Progress)][code] Solan the LVIII Patryn [url=http://www.wizards.com/default.asp?x=dnd/ex/20051007a&page=3]Archivist[/url] 3 / Wizard 3 / Mystic Theurge 6 Alignment: Neutral Evil Size: Medium Type: Humanoid Base Speed: 30 Str: 10 (+0) 2 pts Dex: 14 (+2) 6 pts Con: 20 (+5) 6 pts +6 enhancement Int: 28 (+9) 10 pts +2 Racial +3 level +1 bonus +6 enhancement Wis: 14 (+2) 6 pts Cha: 12 (+1) 4 pts HP: 102 (9d4 + 3d6+ +60) AC: 22 (10 base +2 Dex +7 nat +3 def) Saves: For: +16 ( 6 Base +5 Con +5 resist) Ref: +11 ( 4 Base +2 Dex +5 resist) Wil: +18 (11 Base +2 Wis +5 resist) Init: +6 Base attack bonus: +5 Attacks: ? Skills Total Ranks Stats Misc Appraise 9 0.0 9 0 Balance 2 0.0 2 0 Bluff 1 0.0 1 0 Climb 0 0.0 0 0 Concentration 20 15.0 5 0 Craft (Runes) 34 15.0 9 10 Diplomacy 1 0.0 1 0 Disguise 1 0.0 1 0 Escape Artist 2 0.0 2 0 Forgery 9 0.0 9 0 Gather Information 1 0.0 1 0 Heal 2 0.0 2 0 Hide 2 0.0 2 0 Intimidate 1 0.0 1 0 Jump 0 0.0 0 0 Know(Arcana) 24 15.0 9 0 Know(Dungeoneering) 16 7.0 9 0 Know(History) 16 7.0 9 0 Know(Nature) 16 7.0 9 0 Know(Planes) 16 7.0 9 0 Know(Religion) 24 15.0 9 0 Listen 10 8.0 2 0 Move Silently 2 0.0 2 0 Perform 1 0.0 1 0 Ride 2 0.0 2 0 Search 9 0.0 9 0 Sense Motive 2 0.0 2 0 Spellcraft 24 15.0 9 0 Spot 10 8.0 2 0 Survival 2 0.0 2 0 Swim 0 0.0 0 0 Use Rope 2 0.0 2 0 Feats 1 - Improved Initiative - Craft Tatoo (bonus) - Inscribe Runes (bonus) 3 - Empower Spell 5 - Corrupt Spell (bonus ability) 6 - Searing Spell 9 - Malign Spell Focus 10 - +1 Intelligence (bonus ability) 12 - Maximise Spell Languages: Patryn, Sartan, ?, ?, ?, ?, ?, ? Equipment 16500CP Head: +6 Intelligence (18000cp) Eyes: Neck: Torso: +5 Resistance (12500cp) Body: +3 Natural Armour(9000cp) Belt: +6 Constitution (18000cp) Cloak: Arms: Hands: +10 Craft[Runes] (5000cp) Ring1: +3 Defection Bonus(9000cp) Ring2: Feet: Other Items Travelers Outfit 5lb Weight Carried: 5lbs Carrying Capacity: Light(33 lb), Medium(31-66lb), Heavy(67-100lb) [/code] [sblock=Patryn Abilities] Abilities: +2 racial bonus to any one stat Skills: Bonus skills as a human, Spot Listen and Spellcraft are always class skills Bonus Ability: One bonus ability at every 5th level. Choose from Fighter/Metamagic/Item Creation feat OR +1d6 Sneak attack OR +1 to a stat. Defensive Runes: +4 natural armour Bonus Feat: Craft Tatoo [/sblock] [sblock=Archivist Abilities] Bonus Feat: Inscribe Runes Dark Knowledge: Tactics 4/day. Can call upon knowledge of abberations, elementals, magical beast, outsiders, or undead. Using dark knowledge requires an appropriate knowledge check (DC15). +1 bonus to attack rolls against creatures if successful, the archivist recieves a further +1 bonus for every 10 points that he beats the DC check by. Lore Mastery: +2 bonus to all decipher script checks and to all checks of any one knowledge skill of his choice. [/sblock] [sblock=Wizard Abilities] Bonus Feat: Inscribe Runes Summon Familiar: [/sblock] Height: 6' Weight: 160 lbs Eyes: Cobolt Hair: Brown with white tips Skin: Bronze Appearance: Solan is a lean hawk-nosed handsome man of above average height. Background: When the Labrynth was first costructed Patryns weren't the only prisoners interred there. Infact any Sartan who disagreed with the Councils decision to sunder the world (and in the process kill millions of innocent mensch) were also thrown into the Labrynth with the councils hated foe, the Patryns. Over time the minority group of Sartans were fully incorporated into the larger Patryn population, as former petty rivalies were soon put aside as the two groups were jointly forced to fight for survival inside of their harsh prison. Solan is a descendant of both of these groups, and for generations all of his male ancestors have named Solan in honour of the original Sartan prisoner. Not because that the believe that their Sartan ancestory is more important than their Patryn ancestory. Rather in recognistion of what can be achieved when enemies put aside their differences and learn to work together. [/sblock] [/QUOTE]
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