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General Tabletop Discussion
*Dungeons & Dragons
Deborah Ann Woll and Matt Mercer consulted on the 2024 DMG.
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<blockquote data-quote="Myrdin Potter" data-source="post: 9352839" data-attributes="member: 6843593"><p>I ran into D&D while in my high school wargaming club. My cousin’s best friend’s brother was playing (0e, about 1981 but Montreal area so took a while to get there). I was in a session or two (before the older college aged players said no to high school kids in the game) and then I bought Holmes basic and actually read the rules. At that point all I knew was roll some dice and the guy running the game said what would happen.</p><p></p><p>Maybe it was from enough time reading Avalon Hill and SPI and other rules, but I was able to teach myself the game from Holmes Basic and then the AD&D books by just reading them. All the other DM I knew in my area had done the same. Years later some of the players in my games started running games, but I learned it from the rulebooks. I did not find the AD&D rules that hard to grasp to run a game. My first game was rolling random monsters and treasure from the DMG, but I quickly got the hang of writing and running adventures.</p><p></p><p>A few years later I went to a GenCon in Kenosha (where I met Gary Gagax for the first and only time when I ducked out to smoke a cigarette and he had as well) and that was my first real exposure to the advanced way of running games.</p><p></p><p>After AD&D I taught myself Runequest and then Champions from the rulebooks and ran years long games in each. I think a lot of early DM learned that way as there just were not that many games to find and play in to learn otherwise.</p><p></p><p>Funny enough, the other hobby I joined around the time I went to GenCon (SCA) also spread through SF conventions when it first started.</p></blockquote><p></p>
[QUOTE="Myrdin Potter, post: 9352839, member: 6843593"] I ran into D&D while in my high school wargaming club. My cousin’s best friend’s brother was playing (0e, about 1981 but Montreal area so took a while to get there). I was in a session or two (before the older college aged players said no to high school kids in the game) and then I bought Holmes basic and actually read the rules. At that point all I knew was roll some dice and the guy running the game said what would happen. Maybe it was from enough time reading Avalon Hill and SPI and other rules, but I was able to teach myself the game from Holmes Basic and then the AD&D books by just reading them. All the other DM I knew in my area had done the same. Years later some of the players in my games started running games, but I learned it from the rulebooks. I did not find the AD&D rules that hard to grasp to run a game. My first game was rolling random monsters and treasure from the DMG, but I quickly got the hang of writing and running adventures. A few years later I went to a GenCon in Kenosha (where I met Gary Gagax for the first and only time when I ducked out to smoke a cigarette and he had as well) and that was my first real exposure to the advanced way of running games. After AD&D I taught myself Runequest and then Champions from the rulebooks and ran years long games in each. I think a lot of early DM learned that way as there just were not that many games to find and play in to learn otherwise. Funny enough, the other hobby I joined around the time I went to GenCon (SCA) also spread through SF conventions when it first started. [/QUOTE]
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Community
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Deborah Ann Woll and Matt Mercer consulted on the 2024 DMG.
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