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Deborah Ann Woll Teaches Jon Bernthal D&D
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<blockquote data-quote="Mirrorrorrim" data-source="post: 9440605" data-attributes="member: 7040132"><p>I am thinking of the Community as group of diverse individuals with a spectrum of interest. For the sake of my point, let's consider the Community as a whole pie of RPG gamers. Whether you measure it via money spent, or games/campaigns played, the D&D slice of the pie is the biggest, though that slice can shrink and grow over time. Every criticism of D&D's popularity (as opposed to the rules/marketing/Wizards itself) is a criticism of the people who love it and make it popular. Those are the people being told that their decisions are bad. WotC just made a thing. The people who bought it and/or play it are the ones who made that thing popular.</p><p></p><p>If one insults a game for its popularity, they're insulting the fans of that game because THEY are the metric by which popularity is measured. It is a direct critique of them. If someone were to bag on A5E, I would assume A5E fans would rise to defend and debate, not out of excited engagement, but due to umbrage. We shouldn't be surprised when fans rise to defend their choices and fandoms.</p><p></p><p>Now some things with large followings deserve critique based on morality and negative influences. But we should be prepared for resistance if it sounds like bellyaching due to sour grapes. (Even if the critiques are valid, there will be resistance.) I understand this because I AM critical of many very popular concepts in the world that I think are very immoral (not related to gaming). When I do, I get a lot of pushback. People identify with, and defend, what they value.</p></blockquote><p></p>
[QUOTE="Mirrorrorrim, post: 9440605, member: 7040132"] I am thinking of the Community as group of diverse individuals with a spectrum of interest. For the sake of my point, let's consider the Community as a whole pie of RPG gamers. Whether you measure it via money spent, or games/campaigns played, the D&D slice of the pie is the biggest, though that slice can shrink and grow over time. Every criticism of D&D's popularity (as opposed to the rules/marketing/Wizards itself) is a criticism of the people who love it and make it popular. Those are the people being told that their decisions are bad. WotC just made a thing. The people who bought it and/or play it are the ones who made that thing popular. If one insults a game for its popularity, they're insulting the fans of that game because THEY are the metric by which popularity is measured. It is a direct critique of them. If someone were to bag on A5E, I would assume A5E fans would rise to defend and debate, not out of excited engagement, but due to umbrage. We shouldn't be surprised when fans rise to defend their choices and fandoms. Now some things with large followings deserve critique based on morality and negative influences. But we should be prepared for resistance if it sounds like bellyaching due to sour grapes. (Even if the critiques are valid, there will be resistance.) I understand this because I AM critical of many very popular concepts in the world that I think are very immoral (not related to gaming). When I do, I get a lot of pushback. People identify with, and defend, what they value. [/QUOTE]
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Deborah Ann Woll Teaches Jon Bernthal D&D
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