I've recently taken my first level in a PrC that requires me to lose a school of magic. Due to the flavor of the game, the character himself, and our groups general outlook on good PC's casting most Necromany spells, ive choosen to give it up as a school.
The problem is that critical debuff spells (Enervation, ect.) seem to come almost exculsively from Necromancy. It seems clear that the biggest hurdle the PC will have is landing his spells for full effect due to having no way to drop the bad guys saves.
My question to all of you is what kind of save-dropping spells do you use that do not come from necromancy?
The problem is that critical debuff spells (Enervation, ect.) seem to come almost exculsively from Necromancy. It seems clear that the biggest hurdle the PC will have is landing his spells for full effect due to having no way to drop the bad guys saves.
My question to all of you is what kind of save-dropping spells do you use that do not come from necromancy?