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Decanter of Endless Water
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<blockquote data-quote="nookleer" data-source="post: 2982164" data-attributes="member: 31297"><p><strong>Oh damn..</strong></p><p></p><p>Oh come on people.. you talk about D&D not having physics, but you are most definitely not taking all details into account.</p><p></p><p>A desert could never be filled by a decanter of endless water. Neither could the world, no matter how long it lay open.</p><p></p><p>The prime material plane is formed when and where the primary elemental planes overlap. This is an important detail. This means that there is, more or less, a set volume of each element present to comprise the world that the players exist on. Any excess caused by the forced intrusion of an elemental plane will "bleed off" back into the plane whence it was derived. Like adding water to a metaphysical glass, it cannot be caused to "overflow".</p><p></p><p>Even if you could cause a stream large, powerful, and fast enough to cause an appreciable gain in a desert - assuming there is enough to counteract evaporation, absorption, and consumption by plants and animals - the fact is that not only would it take decades, if not centuries (assuming there is no large water table under the desert) but even if one succeeded, the chances are that it would not only cause terror with the weather patterns above the ex-desert, but it would likely just cause a desert to form elsewhere.</p><p></p><p>It's just not feasible to flood a desert when it is that much simpler to just get used to it.</p></blockquote><p></p>
[QUOTE="nookleer, post: 2982164, member: 31297"] [b]Oh damn..[/b] Oh come on people.. you talk about D&D not having physics, but you are most definitely not taking all details into account. A desert could never be filled by a decanter of endless water. Neither could the world, no matter how long it lay open. The prime material plane is formed when and where the primary elemental planes overlap. This is an important detail. This means that there is, more or less, a set volume of each element present to comprise the world that the players exist on. Any excess caused by the forced intrusion of an elemental plane will "bleed off" back into the plane whence it was derived. Like adding water to a metaphysical glass, it cannot be caused to "overflow". Even if you could cause a stream large, powerful, and fast enough to cause an appreciable gain in a desert - assuming there is enough to counteract evaporation, absorption, and consumption by plants and animals - the fact is that not only would it take decades, if not centuries (assuming there is no large water table under the desert) but even if one succeeded, the chances are that it would not only cause terror with the weather patterns above the ex-desert, but it would likely just cause a desert to form elsewhere. It's just not feasible to flood a desert when it is that much simpler to just get used to it. [/QUOTE]
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