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General Tabletop Discussion
Character Builds & Optimization
Deciding on a character for AL.
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<blockquote data-quote="Z. H. Darkstar" data-source="post: 6786922" data-attributes="member: 6746780"><p>I have a build for a Final Fantasy 1 style Red Mage (with dashes of White Mage and FFTA Gladiator for extra variety/homage) in this forum. It's a Variant Human Fighter 1/Arcana Cleric X build that is designed to be a magical jack of all trades, capable of filling any secondary combat role without stepping on other players' toes. It uses Greenflame Blade, Ray of Frost, and Sacred Flame as its damaging cantrips and uses Cleric spells to fill in the gaps in healing, support, and control. Converting a 4th level character to this build will get you immediate access to 2nd level spells, bringing Spiritual Weapon into play.</p><p></p><p>I've crafted it to maintain a high Dex for initiative purposes, while using Mobile to offset the heavy armor speed penalty. It has a 19 AC and +3 for Dex/Wis mods at 1st level. It's also a switch-hitter by design, allowing you to operate at any range. Having the pseudo disengage of Mobile complements this style, bringing with it a means of falling back or breaking through enemy lines. OAs are not as big of an issue, due to your high AC and ability to disengage with GFB+Mobile or normally. </p><p></p><p>Here's the link to the build: <a href="http://www.enworld.org/forum/showthread.php?471174-Optimizing-an-Arcana-Domain-Cleric-as-a-FF1-Red-Mage" target="_blank">http://www.enworld.org/forum/showthread.php?471174-Optimizing-an-Arcana-Domain-Cleric-as-a-FF1-Red-Mage</a></p></blockquote><p></p>
[QUOTE="Z. H. Darkstar, post: 6786922, member: 6746780"] I have a build for a Final Fantasy 1 style Red Mage (with dashes of White Mage and FFTA Gladiator for extra variety/homage) in this forum. It's a Variant Human Fighter 1/Arcana Cleric X build that is designed to be a magical jack of all trades, capable of filling any secondary combat role without stepping on other players' toes. It uses Greenflame Blade, Ray of Frost, and Sacred Flame as its damaging cantrips and uses Cleric spells to fill in the gaps in healing, support, and control. Converting a 4th level character to this build will get you immediate access to 2nd level spells, bringing Spiritual Weapon into play. I've crafted it to maintain a high Dex for initiative purposes, while using Mobile to offset the heavy armor speed penalty. It has a 19 AC and +3 for Dex/Wis mods at 1st level. It's also a switch-hitter by design, allowing you to operate at any range. Having the pseudo disengage of Mobile complements this style, bringing with it a means of falling back or breaking through enemy lines. OAs are not as big of an issue, due to your high AC and ability to disengage with GFB+Mobile or normally. Here's the link to the build: [URL]http://www.enworld.org/forum/showthread.php?471174-Optimizing-an-Arcana-Domain-Cleric-as-a-FF1-Red-Mage[/URL] [/QUOTE]
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