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Decipher's Lord of the Rings RPG - A Review
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<blockquote data-quote="SHARK" data-source="post: 460779" data-attributes="member: 1131"><p>Greetings!</p><p></p><p>Colonel Hardisson, thanks very much for the review! You have me sold on buying it!<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I know that you are as much a fan and nut for Tolkein as I am, so I certainly trust your analysis and judgment. Excellent stuff.</p><p></p><p>Mmadsen, indeed, your comments have me wondering about some of the mechanical interelationships. It seems though, that in a closed system, the traits will work out ok. In an open system, I can see there being problems. It reminds me in some ways of Slaine, by Mongoose Publishing. The stuff is specifically built for that world/campaign, and it isn't intended to be generic. Not a big deal, certainly, but I hope that such elements would work smoothly in the game. I am looking forward to getting it, and even playing a game. I don't know though, it might just remain as an idea and "Gee, that's cool" book, because my players are sold on D20, and specifically D&D. But they might be willing to give it a whirl. Matter of fact, I think several of them might indeed, including Chrissy. Hmmm...well, they might be willing to play a game or two, but I can't see them wanting to switch systems or anything, you know? Heh. I'm very anxious to get it. It sounds cool.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Semper Fidelis,</p><p></p><p>SHARK</p></blockquote><p></p>
[QUOTE="SHARK, post: 460779, member: 1131"] Greetings! Colonel Hardisson, thanks very much for the review! You have me sold on buying it!:) I know that you are as much a fan and nut for Tolkein as I am, so I certainly trust your analysis and judgment. Excellent stuff. Mmadsen, indeed, your comments have me wondering about some of the mechanical interelationships. It seems though, that in a closed system, the traits will work out ok. In an open system, I can see there being problems. It reminds me in some ways of Slaine, by Mongoose Publishing. The stuff is specifically built for that world/campaign, and it isn't intended to be generic. Not a big deal, certainly, but I hope that such elements would work smoothly in the game. I am looking forward to getting it, and even playing a game. I don't know though, it might just remain as an idea and "Gee, that's cool" book, because my players are sold on D20, and specifically D&D. But they might be willing to give it a whirl. Matter of fact, I think several of them might indeed, including Chrissy. Hmmm...well, they might be willing to play a game or two, but I can't see them wanting to switch systems or anything, you know? Heh. I'm very anxious to get it. It sounds cool.:) Semper Fidelis, SHARK [/QUOTE]
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