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Decipher's LotR RPG Supported Again!!
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<blockquote data-quote="ColonelHardisson" data-source="post: 1951593" data-attributes="member: 363"><p>I'm not sure what you mean by "a crippled setting," unless you're referring to how Decipher couldn't use the Silmarillion as a source. What Tolkien wrote in the LotR trilogy itself presented more info on the setting than most RPG worlds ever get. The designers made the most of the info in the book, as well as the appendices, which are nothing to sneeze at.</p><p></p><p></p><p></p><p>That's an exaggeration. I read and GMed the game, and gave the rules a workout. Yeah, there were some errata issues, but I've seen and played plenty of games with even worse problems. The errata presented online helped alleviate most of the problems.</p><p></p><p></p><p></p><p>It didn't seem any more unimaginative than any number of games already out there. Still, I do agree with you to an extent on this. The game really does play, as I said above, like "d20 Lite," which isnt necessarily bad, but does make me wonder why they didn't just go the d20 or OGL route and tap into that large pool of potential customers. I don't think every game should be d20/OGL, but this one is so similar to d20, I can't help but wonder. </p><p></p><p></p><p></p><p>The fact they dithered over continuing support until long after the movies had left theaters, and the hype over them going to DVD had started to fade, seems puzzling, to put it mildly. With as long as MERP existed, and the number of supplements released for it, I wonder how successful Decipher's game could have been had it been supported just as vigorously.</p></blockquote><p></p>
[QUOTE="ColonelHardisson, post: 1951593, member: 363"] I'm not sure what you mean by "a crippled setting," unless you're referring to how Decipher couldn't use the Silmarillion as a source. What Tolkien wrote in the LotR trilogy itself presented more info on the setting than most RPG worlds ever get. The designers made the most of the info in the book, as well as the appendices, which are nothing to sneeze at. That's an exaggeration. I read and GMed the game, and gave the rules a workout. Yeah, there were some errata issues, but I've seen and played plenty of games with even worse problems. The errata presented online helped alleviate most of the problems. It didn't seem any more unimaginative than any number of games already out there. Still, I do agree with you to an extent on this. The game really does play, as I said above, like "d20 Lite," which isnt necessarily bad, but does make me wonder why they didn't just go the d20 or OGL route and tap into that large pool of potential customers. I don't think every game should be d20/OGL, but this one is so similar to d20, I can't help but wonder. The fact they dithered over continuing support until long after the movies had left theaters, and the hype over them going to DVD had started to fade, seems puzzling, to put it mildly. With as long as MERP existed, and the number of supplements released for it, I wonder how successful Decipher's game could have been had it been supported just as vigorously. [/QUOTE]
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Decipher's LotR RPG Supported Again!!
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