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Decision paralysis: how do you homebrew?
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<blockquote data-quote="Yora" data-source="post: 8631904" data-attributes="member: 6670763"><p>In my opinion, good setting homebrew is always all about deciding on a specific style and tone, and setting the environment and culture of the world up to reflect that and bring it to life.</p><p>When you start setting up a new world, you have infinite options to pick from for races, classes, cultures, landscapes, creatures, gods, planes, factions, magic items, and so on. Not everything fits the same worlds or works well together when combined.</p><p>Making a big list of all kinds of things from existing settings that are really cool is a good first step. But the second step has to be to narrow down a specific style and tone that the new setting is meant to have, and then ruthlessly purging that long list of everything that doesn't really fit into that concept or even just play a meaningful part. I've been working on the same setting idea for over a decade, and mostly the process of refining it consists of identifying more things that need to be thrown out because they are diluting or distracting from the main concept.</p></blockquote><p></p>
[QUOTE="Yora, post: 8631904, member: 6670763"] In my opinion, good setting homebrew is always all about deciding on a specific style and tone, and setting the environment and culture of the world up to reflect that and bring it to life. When you start setting up a new world, you have infinite options to pick from for races, classes, cultures, landscapes, creatures, gods, planes, factions, magic items, and so on. Not everything fits the same worlds or works well together when combined. Making a big list of all kinds of things from existing settings that are really cool is a good first step. But the second step has to be to narrow down a specific style and tone that the new setting is meant to have, and then ruthlessly purging that long list of everything that doesn't really fit into that concept or even just play a meaningful part. I've been working on the same setting idea for over a decade, and mostly the process of refining it consists of identifying more things that need to be thrown out because they are diluting or distracting from the main concept. [/QUOTE]
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Community
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Decision paralysis: how do you homebrew?
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