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Decisive Strike - What ya think?
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<blockquote data-quote="Al" data-source="post: 199900" data-attributes="member: 2486"><p>No, my comparison is following your logic. If my example is silly, then so is your logic.</p><p></p><p>Your fundamental premise was: Decisive Strike is balanced because taken singly it is not as powerful as Improved Critical. The logical deduction, therefore, is that the combo is unbalanced. In the same way, my example demonstrates how feats taken singly may not be that powerful, but as a combination can be clearly overpowered. It's an extreme, even absurd, example, but it illustrates the fundamental point. Feats cannot be looked at in and of themselves alone, but in the context of likely combinations. I know that IC + DS can deal nowhere near +2000 damage, but the point was to take an absurd example to lampoon your logic (i.e. if a feat is ok on it's own, it's acceptable.)</p><p></p><p>Fact is, it takes two feats to get this amazing combo. Big deal. A human fighter can have 19 feats by top-level. Spending two for an amazing combination is not particularly devastating. Besides, this does not make it balanced.</p><p></p><p>You assert that there are other combinations that do more. Name them- assertions without example will carry no weight here. It is all very well to claim 'other combos do more' but without listing any, I remain skeptical.</p><p></p><p>Comparing feats with class abilities in a nonsense, and comparing them with Evasion and Mettle is even more ridiculous. For one, Evasion and Mettle do not do damage, so there is no direct comparison. Such comparison is not only spurious, as feats cannot equal class abilities (the extreme is: huh? this feat can't match 9th level wizard spells) but since it offers no direct comparison anyway, leads to a pantomime 'oh no it isn't!' 'oh yes it is!' type argument, where no clear analysis is possible.</p><p></p><p>If there are any adjustments, restricting it to the original threat range would be acceptable. As it stands, it is broken.</p></blockquote><p></p>
[QUOTE="Al, post: 199900, member: 2486"] No, my comparison is following your logic. If my example is silly, then so is your logic. Your fundamental premise was: Decisive Strike is balanced because taken singly it is not as powerful as Improved Critical. The logical deduction, therefore, is that the combo is unbalanced. In the same way, my example demonstrates how feats taken singly may not be that powerful, but as a combination can be clearly overpowered. It's an extreme, even absurd, example, but it illustrates the fundamental point. Feats cannot be looked at in and of themselves alone, but in the context of likely combinations. I know that IC + DS can deal nowhere near +2000 damage, but the point was to take an absurd example to lampoon your logic (i.e. if a feat is ok on it's own, it's acceptable.) Fact is, it takes two feats to get this amazing combo. Big deal. A human fighter can have 19 feats by top-level. Spending two for an amazing combination is not particularly devastating. Besides, this does not make it balanced. You assert that there are other combinations that do more. Name them- assertions without example will carry no weight here. It is all very well to claim 'other combos do more' but without listing any, I remain skeptical. Comparing feats with class abilities in a nonsense, and comparing them with Evasion and Mettle is even more ridiculous. For one, Evasion and Mettle do not do damage, so there is no direct comparison. Such comparison is not only spurious, as feats cannot equal class abilities (the extreme is: huh? this feat can't match 9th level wizard spells) but since it offers no direct comparison anyway, leads to a pantomime 'oh no it isn't!' 'oh yes it is!' type argument, where no clear analysis is possible. If there are any adjustments, restricting it to the original threat range would be acceptable. As it stands, it is broken. [/QUOTE]
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