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Decisive Strike - What ya think?
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<blockquote data-quote="Al" data-source="post: 215113" data-attributes="member: 2486"><p>Jeremy: Whilst your point on damage capabilities is a good one, it is also both logically irrational and unfair. This is because you are not comparing like with like. For the fighter, you are taking his feats; for the wizard, you are taking his spells. The former is a feat, the latter is a class ability.</p><p>The logical extreme is that top-level fighter feats should be able to cast Time Stops, Miracles, Wails of the Banshees and Meteor Storms. This is clearly incorrect. Spells and feats cannot be compared. It is thus an unfair comparison.</p><p>Furthermore, since they are totally separate entities, it is logically irrational to compare them. Any new feat must be judged for balance in context with other feats- not juxtaposed with skills, spells or abilities. Lightning Reflexes, when one compares it with Improved Evasion, is clearly inferior. Yet compared with other feats, it is balanced. Similarly, no-one would deny that Dodge pales in comparison with the monk's wisdom bonus to AC and his AC bonus. If one extends it to prestige classes, the disparity becomes even more stark. Can anyone assert that Stay Standing (or whatever it's called) compares with Deathless Frenzy? Clearly, this is illogical. Conversely, spells cannot be compared to feats. A 6th level spell judged against Improved Critical would look pathetic- Keen Edge is 3rd level.</p><p>Finally, the key difference between magic and combat is that whilst the evoker can dish out 120 damage in a 20' radius + 17 damage no save to a survivor, he's blown out most of his daily resources. The fighter, by contrast, can keep going and going ad infinitum. This effect is compounded by the fact that people act cautiously for fear of the unknown. The evoker is not going to discharge all his top-level slots in one encounter unless he's sure that this is the final encounter, or at the very least the most challenging one they will face today. The fighter can merrily hack away with no troublesome thoughts of what the next encounter may hold.</p><p>Thus, on these three criteria, whilst your point is well put, it lacks any substantiation.</p></blockquote><p></p>
[QUOTE="Al, post: 215113, member: 2486"] Jeremy: Whilst your point on damage capabilities is a good one, it is also both logically irrational and unfair. This is because you are not comparing like with like. For the fighter, you are taking his feats; for the wizard, you are taking his spells. The former is a feat, the latter is a class ability. The logical extreme is that top-level fighter feats should be able to cast Time Stops, Miracles, Wails of the Banshees and Meteor Storms. This is clearly incorrect. Spells and feats cannot be compared. It is thus an unfair comparison. Furthermore, since they are totally separate entities, it is logically irrational to compare them. Any new feat must be judged for balance in context with other feats- not juxtaposed with skills, spells or abilities. Lightning Reflexes, when one compares it with Improved Evasion, is clearly inferior. Yet compared with other feats, it is balanced. Similarly, no-one would deny that Dodge pales in comparison with the monk's wisdom bonus to AC and his AC bonus. If one extends it to prestige classes, the disparity becomes even more stark. Can anyone assert that Stay Standing (or whatever it's called) compares with Deathless Frenzy? Clearly, this is illogical. Conversely, spells cannot be compared to feats. A 6th level spell judged against Improved Critical would look pathetic- Keen Edge is 3rd level. Finally, the key difference between magic and combat is that whilst the evoker can dish out 120 damage in a 20' radius + 17 damage no save to a survivor, he's blown out most of his daily resources. The fighter, by contrast, can keep going and going ad infinitum. This effect is compounded by the fact that people act cautiously for fear of the unknown. The evoker is not going to discharge all his top-level slots in one encounter unless he's sure that this is the final encounter, or at the very least the most challenging one they will face today. The fighter can merrily hack away with no troublesome thoughts of what the next encounter may hold. Thus, on these three criteria, whilst your point is well put, it lacks any substantiation. [/QUOTE]
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