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Decisive Strike - What ya think?
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<blockquote data-quote="Elder-Basilisk" data-source="post: 217217" data-attributes="member: 3146"><p>In general, I tend to agree with Al re: comparing feats and spells. They function according to different mechanics. A 12th level fighter can use this feat all day. A 12th level wizard can cast chain lightning only two to four times per day (depending upon int and specialization).</p><p></p><p>It is probably fair to compare the capabilities of classes at similar levels but one has to keep the limitations of spells/day in mind when doing this. That is what the initial comparison (a hasted twelth level wizard could cast two maximized fireballs and a quickened magic missile in one round so a fighter should be able to deal out similar damage) left out. (For what it's worth, a mass hasted 12th level fighter and warhorse with spirited charge, power critical: heavy lance, power attack, and a bull's strength, could already easily deal out over 130 points of damage in one round just as well as the wizard--a paladin could manage even more).</p><p></p><p>In the case of this feat, I think it would be a reasonable feat if it were limited to the weapon's natural threat range (not including keen, improved critical, or any other critical improving abilities) or usable a limited number of times per day (like the weapon master ability). Without such limitations, it would unduly advantage weapons with wide threat ranges (like falchions and rapiers). With such limitations, I think it would be a great feat that would expand the (currently very limited) options of high-level fighters.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 217217, member: 3146"] In general, I tend to agree with Al re: comparing feats and spells. They function according to different mechanics. A 12th level fighter can use this feat all day. A 12th level wizard can cast chain lightning only two to four times per day (depending upon int and specialization). It is probably fair to compare the capabilities of classes at similar levels but one has to keep the limitations of spells/day in mind when doing this. That is what the initial comparison (a hasted twelth level wizard could cast two maximized fireballs and a quickened magic missile in one round so a fighter should be able to deal out similar damage) left out. (For what it's worth, a mass hasted 12th level fighter and warhorse with spirited charge, power critical: heavy lance, power attack, and a bull's strength, could already easily deal out over 130 points of damage in one round just as well as the wizard--a paladin could manage even more). In the case of this feat, I think it would be a reasonable feat if it were limited to the weapon's natural threat range (not including keen, improved critical, or any other critical improving abilities) or usable a limited number of times per day (like the weapon master ability). Without such limitations, it would unduly advantage weapons with wide threat ranges (like falchions and rapiers). With such limitations, I think it would be a great feat that would expand the (currently very limited) options of high-level fighters. [/QUOTE]
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