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<blockquote data-quote="Mark Hope" data-source="post: 2703933" data-attributes="member: 27051"><p>Yeah, plenty of game-shattering experiences with these things. Still can't stop using them, though. I make sure to put at least one in every campaign I run. My own character ran across one once in another DM's game and did pretty well out of it (18 Str, 18 Con, 18 Cha, a small keep and the services of a fighter) - I was very pleased indeed.</p><p></p><p>Other players used to take elaborate steps to avoid the effects of some of the cards, such as dropping all of their equipment and renouncing ownership of all wordly possessions... until the drawing was all done, of course. One player drew the card that separates your soul from your body, turning you into a lumbering automaton. It took some time for the rest of the party to notice, as he was playing a low-Int barbarian at the time and everyone assumed he was just being his usual moronic self.</p><p></p><p>Another guy (who played a priest of the goddess of chance) drew a wish card and wished for the entire party to worship his goddess (this went down like a lead balloon with the other priests in the party, lol). One of her tenets of faith involved rolling dice for major decisions, so the players started rolling dice to see how many cards they would draw ("You're drawing eight cards? Are you <em>insane</em>???) This spiralled rapidly out of control, with characters vanishing off to the abyss, being cut to pieces by minor deaths, having favoured henchmen turn on them, being cast out by their former deities etc etc until someone drew the card that reverses any one event. The rest of the party bullied and browbeat him until he agreed to reverse the act of finding the treasure hoard that contained the deck in the first place. </p><p></p><p>Everything was thus returned to normal and the group, much relieved, was preparing to go on its merry way until the player who had converted them all to worshipping the goddess of chance decided that he wanted his character to go back and find the treasure hoard again. Despite cries of "metagaming!" and "your stupid dice-man can't possibly know it's there!", he insisted and tried to force the issue. With people's nerves still jangling from the recent bout of deck-inspired character wrecking, there was only one way things could go. They killed him. He went down in one round, hit my multiple magic missiles, a shuriken in the eye and a sword of sharpness in the back. His body was left to rot where it fell. And there was much rejoicing. To this day, players ceremonially curse and spit whenever the character's name is mentioned.</p></blockquote><p></p>
[QUOTE="Mark Hope, post: 2703933, member: 27051"] Yeah, plenty of game-shattering experiences with these things. Still can't stop using them, though. I make sure to put at least one in every campaign I run. My own character ran across one once in another DM's game and did pretty well out of it (18 Str, 18 Con, 18 Cha, a small keep and the services of a fighter) - I was very pleased indeed. Other players used to take elaborate steps to avoid the effects of some of the cards, such as dropping all of their equipment and renouncing ownership of all wordly possessions... until the drawing was all done, of course. One player drew the card that separates your soul from your body, turning you into a lumbering automaton. It took some time for the rest of the party to notice, as he was playing a low-Int barbarian at the time and everyone assumed he was just being his usual moronic self. Another guy (who played a priest of the goddess of chance) drew a wish card and wished for the entire party to worship his goddess (this went down like a lead balloon with the other priests in the party, lol). One of her tenets of faith involved rolling dice for major decisions, so the players started rolling dice to see how many cards they would draw ("You're drawing eight cards? Are you [i]insane[/i]???) This spiralled rapidly out of control, with characters vanishing off to the abyss, being cut to pieces by minor deaths, having favoured henchmen turn on them, being cast out by their former deities etc etc until someone drew the card that reverses any one event. The rest of the party bullied and browbeat him until he agreed to reverse the act of finding the treasure hoard that contained the deck in the first place. Everything was thus returned to normal and the group, much relieved, was preparing to go on its merry way until the player who had converted them all to worshipping the goddess of chance decided that he wanted his character to go back and find the treasure hoard again. Despite cries of "metagaming!" and "your stupid dice-man can't possibly know it's there!", he insisted and tried to force the issue. With people's nerves still jangling from the recent bout of deck-inspired character wrecking, there was only one way things could go. They killed him. He went down in one round, hit my multiple magic missiles, a shuriken in the eye and a sword of sharpness in the back. His body was left to rot where it fell. And there was much rejoicing. To this day, players ceremonially curse and spit whenever the character's name is mentioned. [/QUOTE]
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