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Declarations that start combat vs. initiative
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<blockquote data-quote="Lyxen" data-source="post: 8605027" data-attributes="member: 7032025"><p>No, you did not. You used another paragraph, doing as bad ruleslawyers do, ignoring the part of the rules that does not suit you. DO you deny that that specific sentence does not contradict the other one and specifically asks you to ROLL ?</p><p></p><p></p><p></p><p>It does not tell you to ROLL, just to make a check.</p><p></p><p></p><p></p><p>Yes, there is, it does not tell you SPECIFICALLY to ROLL.</p><p></p><p></p><p></p><p>And indeed, it is less specific as it does not ask you to ROLL/</p><p></p><p></p><p></p><p>Nope, they don't tell you, that as part of the SPECIFIC process of combat, you need to ROLL.</p><p></p><p></p><p></p><p>And then, again, it's only, as for your other examples, one specific use of an ability check, it has a specific wording that you don't find elsewhere, it tells you to ROLL that one. It is therefore more specific, therefore beats the general case.</p><p></p><p>You are wrong here, because you are arguing that the general rule on ability check overides everything whereas the game specifically tells you the contrary: "If a specific rule contradicts a general rule, the specific rule wins."</p><p></p><p>Now, please deny that the rule that your ar referencing is for ALL ABILITY CHECKS and is therefore general, whereas the rule for ROLLING INITIATIVE in combat only affects ONE VERY SPECIFIC ABILITY CHECK and is therefore more specific ?</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8605027, member: 7032025"] No, you did not. You used another paragraph, doing as bad ruleslawyers do, ignoring the part of the rules that does not suit you. DO you deny that that specific sentence does not contradict the other one and specifically asks you to ROLL ? It does not tell you to ROLL, just to make a check. Yes, there is, it does not tell you SPECIFICALLY to ROLL. And indeed, it is less specific as it does not ask you to ROLL/ Nope, they don't tell you, that as part of the SPECIFIC process of combat, you need to ROLL. And then, again, it's only, as for your other examples, one specific use of an ability check, it has a specific wording that you don't find elsewhere, it tells you to ROLL that one. It is therefore more specific, therefore beats the general case. You are wrong here, because you are arguing that the general rule on ability check overides everything whereas the game specifically tells you the contrary: "If a specific rule contradicts a general rule, the specific rule wins." Now, please deny that the rule that your ar referencing is for ALL ABILITY CHECKS and is therefore general, whereas the rule for ROLLING INITIATIVE in combat only affects ONE VERY SPECIFIC ABILITY CHECK and is therefore more specific ? [/QUOTE]
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