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Declarations that start combat vs. initiative
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<blockquote data-quote="Flamestrike" data-source="post: 8606349" data-attributes="member: 6788736"><p>Imagine you were playing a game where you were at 20 paces from an NPC you had just met, and the DM stated 'suddenly he attacks you' and proceeded to roll a few attacks against you.</p><p></p><p>You can't use any reactions because you're surprised.</p><p></p><p>Then he asks for initiative. And tells you thanks to the rules for surprise you can't do anything on your first turn or take reactions till afterwards.</p><p></p><p>The NPC wins initiative.</p><p></p><p>He attacks you again rolling a few attacks.</p><p></p><p>Your turn and you do nothing.</p><p></p><p>His turn 2 and he attacks you again. Twice.</p><p></p><p>That happened to me. Do you honestly think that DM would have let it work in reverse?</p><p></p><p>The clear and unambiguous rules there are as soon as hostilities are ABOUT to break out, the DM gives a narration 'why' and what is triggering initiative, and you roll and actions happen in initiative order.</p><p></p><p>If you want to be quicker on the draw take the Alert feat. Get yourself a plus 5 to initiative. Take levels in Swashbuckler, War Wizard, Gloomstalker or a clas that grants a bonus to initiative. Have a high Dex.</p><p></p><p>Your table is your own of course, but I'd get up and walk away from a table that did 'attacks outside of initiative'. I know because I have.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 8606349, member: 6788736"] Imagine you were playing a game where you were at 20 paces from an NPC you had just met, and the DM stated 'suddenly he attacks you' and proceeded to roll a few attacks against you. You can't use any reactions because you're surprised. Then he asks for initiative. And tells you thanks to the rules for surprise you can't do anything on your first turn or take reactions till afterwards. The NPC wins initiative. He attacks you again rolling a few attacks. Your turn and you do nothing. His turn 2 and he attacks you again. Twice. That happened to me. Do you honestly think that DM would have let it work in reverse? The clear and unambiguous rules there are as soon as hostilities are ABOUT to break out, the DM gives a narration 'why' and what is triggering initiative, and you roll and actions happen in initiative order. If you want to be quicker on the draw take the Alert feat. Get yourself a plus 5 to initiative. Take levels in Swashbuckler, War Wizard, Gloomstalker or a clas that grants a bonus to initiative. Have a high Dex. Your table is your own of course, but I'd get up and walk away from a table that did 'attacks outside of initiative'. I know because I have. [/QUOTE]
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