Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Declarations that start combat vs. initiative
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lyxen" data-source="post: 8606386" data-attributes="member: 7032025"><p>Legolas does this to orcs all the time, you know, it's just that you're not aware that <u>you</u> are the orc. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>And then, in the fiction, characters are not aware of the guy, facing the wrong direction, or too slow, or focussing on something else, etc. and this is realistic too. People usually don't understand that the 360 vision of characters represents the fact that, over a round, they will probably have the time to look in all directions, but it does not mean that, at the time an adversary does something, you are facing him and are ready to react, especially if you already haver 3 orcs in your face.</p><p></p><p>And honestly, that is realistic (not necessarily a quality in itself, but it reinforces the genre fiction), I've been in LARP melees with hundreds of people, and I can guarantee that the one thing that you strain first is your neck, and you STILL are incapable of taking into account threats from all around. The only tactic that works well is coordinating with one or two friends to fight back to back, and that gives you a huge superiority, but it does not guarantee that you will be able to do something about someone with a bow 30 feet away.</p><p></p><p>And if you are specifically watching someone and expecting him to do something and want to be ready to interrupt him, ready an action.</p><p></p><p></p><p></p><p>That I completely agree with, on the other hand.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8606386, member: 7032025"] Legolas does this to orcs all the time, you know, it's just that you're not aware that [U]you[/U] are the orc. :D And then, in the fiction, characters are not aware of the guy, facing the wrong direction, or too slow, or focussing on something else, etc. and this is realistic too. People usually don't understand that the 360 vision of characters represents the fact that, over a round, they will probably have the time to look in all directions, but it does not mean that, at the time an adversary does something, you are facing him and are ready to react, especially if you already haver 3 orcs in your face. And honestly, that is realistic (not necessarily a quality in itself, but it reinforces the genre fiction), I've been in LARP melees with hundreds of people, and I can guarantee that the one thing that you strain first is your neck, and you STILL are incapable of taking into account threats from all around. The only tactic that works well is coordinating with one or two friends to fight back to back, and that gives you a huge superiority, but it does not guarantee that you will be able to do something about someone with a bow 30 feet away. And if you are specifically watching someone and expecting him to do something and want to be ready to interrupt him, ready an action. That I completely agree with, on the other hand. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Declarations that start combat vs. initiative
Top