Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
declaring actions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 5051085" data-attributes="member: 4937"><p>AD&D did a much better job than latter editions of treating the turn based system as an abstraction of real time combat.</p><p></p><p>1) In 3e, when ever you take your turn, all other activity basically stops and everyone becomes frozen in place. You then have 6 seconds to basically do whatever you want without any interruption. Regardless of what you do, everyone has to stand there and watch you do it. In theory, this is what AoO are supposed to prevent, but in practice its too easy to take a 5' step or something and the opposition is frozen in placed forced to watch you.</p><p>2) In earlier editions it was possible for two characters to hit each other (and even kill each other) at the same time. In 3e and latter, you never get that Rocky vs. Apollo, Arthur vs. Mordred, Rand vs. Ba'alzamon, etc. trope.</p><p>3) In earlier editions, if characters had multiple attacks in the same round, they alternated attacks until they ran out. You couldn't make 3 or 4 attacks on a target before it reacted unless it was suprised. Instead, you made attacks, and then you got the rest of the attacks later. The dragon went 'claw', and then it went 'claw' and 'bite' later. D&D has always had a problem with initiative being the most important dice throw of the combat, and 3e tended to make the problem worse.</p><p>4) In earlier editions, you started an action at one point in the turn and completed it at a later point. For example, you resolved movement while opponent was moving, and then after moving you resolved attacks. Or, you started casting a spell and then sometime later in the round you'd finish it. Between starting it and finishing it, things could happen to you.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5051085, member: 4937"] AD&D did a much better job than latter editions of treating the turn based system as an abstraction of real time combat. 1) In 3e, when ever you take your turn, all other activity basically stops and everyone becomes frozen in place. You then have 6 seconds to basically do whatever you want without any interruption. Regardless of what you do, everyone has to stand there and watch you do it. In theory, this is what AoO are supposed to prevent, but in practice its too easy to take a 5' step or something and the opposition is frozen in placed forced to watch you. 2) In earlier editions it was possible for two characters to hit each other (and even kill each other) at the same time. In 3e and latter, you never get that Rocky vs. Apollo, Arthur vs. Mordred, Rand vs. Ba'alzamon, etc. trope. 3) In earlier editions, if characters had multiple attacks in the same round, they alternated attacks until they ran out. You couldn't make 3 or 4 attacks on a target before it reacted unless it was suprised. Instead, you made attacks, and then you got the rest of the attacks later. The dragon went 'claw', and then it went 'claw' and 'bite' later. D&D has always had a problem with initiative being the most important dice throw of the combat, and 3e tended to make the problem worse. 4) In earlier editions, you started an action at one point in the turn and completed it at a later point. For example, you resolved movement while opponent was moving, and then after moving you resolved attacks. Or, you started casting a spell and then sometime later in the round you'd finish it. Between starting it and finishing it, things could happen to you. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
declaring actions
Top