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General Tabletop Discussion
*Pathfinder & Starfinder
Declaring Immediate Interrupts
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<blockquote data-quote="Blackbrrd" data-source="post: 5004830" data-attributes="member: 63962"><p>I think the RAW is unclear here.</p><p></p><p>I DM a ranger with Disruptive strike and allow the player to know if his attack will have an effect or not (as in your example). This makes it a really strong power, but not unbalancing so. It's only once per encounter. Besides, it makes it much more fun for the players.</p><p></p><p>The same goes for the Shield wizard utility power...</p><p></p><p>Checking how they are written, it seems that Shield's trigger is "on hit", in other words after you know when you are hit. Disruptive Strike's trigger is "on attack", which probably is before you know if it's a hit or miss.</p><p></p><p>One reason not to go by this reading is that:</p><p>a) it's less fun for the player</p><p>b) the DM has to declare every attack and pause to let you interrupt, which would slow the game down.</p></blockquote><p></p>
[QUOTE="Blackbrrd, post: 5004830, member: 63962"] I think the RAW is unclear here. I DM a ranger with Disruptive strike and allow the player to know if his attack will have an effect or not (as in your example). This makes it a really strong power, but not unbalancing so. It's only once per encounter. Besides, it makes it much more fun for the players. The same goes for the Shield wizard utility power... Checking how they are written, it seems that Shield's trigger is "on hit", in other words after you know when you are hit. Disruptive Strike's trigger is "on attack", which probably is before you know if it's a hit or miss. One reason not to go by this reading is that: a) it's less fun for the player b) the DM has to declare every attack and pause to let you interrupt, which would slow the game down. [/QUOTE]
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Declaring Immediate Interrupts
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