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<blockquote data-quote="WizarDru" data-source="post: 2736795" data-attributes="member: 151"><p>As others have mentioned, if anything, Eberron does a direct steal from Mike Mignola and Tim Truman's artwork, not anime.</p><p></p><p>As for the other elements, I'm not sure why you classify those as exclusively Final Fantasy's domain. Elements like these appear, for example, in Fred Saberhagen's Empire of the East from the 70s and his Swords series from the 80s. The Dark Crystal is about as classic to the tropes of High Fantasy as you can get. Artificers are hardly 'technomages'....at least any more than the conventional magic item crafter is. Gnomes as techno-cogwork makers have been a part of D&D for some time, too. Airships are hardly new to D&D fandom, either. I remember those in one of the realms comics, and I had them in my games all the way back in the 80s. (and let's be honest, flying airships aren't that unique an idea). I'm just not seeing something specific here to anime and it's ilk. Exalted this ain't.</p><p></p><p>You lost me with the Asimov reference, there. What's that referring to?</p><p></p><p></p><p></p><p>That's circular logic, isn't it? By that definition, WotC is unable to take a risk because everything they publish is a guaranteed success. That's clearly not the case, though. Even now, people on the DDO boards are talking about <a href="http://www.ddo.com/forums/printthread.php?t=4395&page=1&pp=25" target="_blank">the lightning rail</a> and debating it as a choice for the setting, and in fact are debating <a href="http://www.ddo.com/forums/showthread.php?t=9884" target="_blank">the use of Eberron itself</a> ...and while they may be fanboys, many aren't D&D fanboys. If everything WotC touched was a success, they wouldn't have farmed out material to companies like Sovereign Stone or S&SS. Clearly, they perceive some risk. That they worked long and hard on Eberron before releasing it is an indicator of how seriously they took the setting...and how they planned to agressively market it. But agressive marketing doesn't equal sales; take a look at things like the Pokemon RPG and Harry Potter TCG...failures that WotC cut their losses with and moved on.</p><p></p><p>As to the 'best' issue, I think you guys are arguing different points. From a companies perspective, whatever produces the most profit is, by their definition, the best. From a consumer's standpoint, whatever produces the highest quality product is best. The two are note necessarily mtually exclusive.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 2736795, member: 151"] As others have mentioned, if anything, Eberron does a direct steal from Mike Mignola and Tim Truman's artwork, not anime. As for the other elements, I'm not sure why you classify those as exclusively Final Fantasy's domain. Elements like these appear, for example, in Fred Saberhagen's Empire of the East from the 70s and his Swords series from the 80s. The Dark Crystal is about as classic to the tropes of High Fantasy as you can get. Artificers are hardly 'technomages'....at least any more than the conventional magic item crafter is. Gnomes as techno-cogwork makers have been a part of D&D for some time, too. Airships are hardly new to D&D fandom, either. I remember those in one of the realms comics, and I had them in my games all the way back in the 80s. (and let's be honest, flying airships aren't that unique an idea). I'm just not seeing something specific here to anime and it's ilk. Exalted this ain't. You lost me with the Asimov reference, there. What's that referring to? That's circular logic, isn't it? By that definition, WotC is unable to take a risk because everything they publish is a guaranteed success. That's clearly not the case, though. Even now, people on the DDO boards are talking about [URL=http://www.ddo.com/forums/printthread.php?t=4395&page=1&pp=25]the lightning rail[/URL] and debating it as a choice for the setting, and in fact are debating [URL=http://www.ddo.com/forums/showthread.php?t=9884]the use of Eberron itself[/URL] ...and while they may be fanboys, many aren't D&D fanboys. If everything WotC touched was a success, they wouldn't have farmed out material to companies like Sovereign Stone or S&SS. Clearly, they perceive some risk. That they worked long and hard on Eberron before releasing it is an indicator of how seriously they took the setting...and how they planned to agressively market it. But agressive marketing doesn't equal sales; take a look at things like the Pokemon RPG and Harry Potter TCG...failures that WotC cut their losses with and moved on. As to the 'best' issue, I think you guys are arguing different points. From a companies perspective, whatever produces the most profit is, by their definition, the best. From a consumer's standpoint, whatever produces the highest quality product is best. The two are note necessarily mtually exclusive. [/QUOTE]
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