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Decline of RPG sales
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<blockquote data-quote="BryonD" data-source="post: 2743021" data-attributes="member: 957"><p>I understand.</p><p></p><p>Like I said, it is point of view.</p><p></p><p>Even you said that you don't actually know how the overall industry total revenue compares to the past. The people you are talking to here are the ones still spending the money. The ones who have stopped spending are predominately no longer reading ENWorld (if they ever were). </p><p></p><p>You are talking to gamers who see themselves still spending money and see a lot of money going into the overall industry. They don't have any yardstick that will tell them this is great, or this sucks. They just see what to them is a lot. </p><p></p><p>Do you actually have data to show that WotC is not honest when they say their sales are very good? Conclusively? </p><p>Same for Mongoose?</p><p>It seems quite feasible to me that a decline from the massive boom of 2000 - 2003 combined with a consolidation into a few top players (no quality comment inplied) could be misinterpreted as a bust at an industry level that isn't really there. </p><p></p><p>Do I know this is an accurate assessment? Hell no.</p><p>But I think this assessment is just as reasonable based on the truly available fact as the assessment of bad times. </p><p>The difference is much more in the bias than in the numbers.</p><p>I believe it is simply human nature that publishers having a hard time will use that as a basis to extrapolate limited data they have beyond what they really know.</p><p></p><p>So my bottom line point is that despite all your data, other points of view that contradict your conclusion may still be completely valid.</p></blockquote><p></p>
[QUOTE="BryonD, post: 2743021, member: 957"] I understand. Like I said, it is point of view. Even you said that you don't actually know how the overall industry total revenue compares to the past. The people you are talking to here are the ones still spending the money. The ones who have stopped spending are predominately no longer reading ENWorld (if they ever were). You are talking to gamers who see themselves still spending money and see a lot of money going into the overall industry. They don't have any yardstick that will tell them this is great, or this sucks. They just see what to them is a lot. Do you actually have data to show that WotC is not honest when they say their sales are very good? Conclusively? Same for Mongoose? It seems quite feasible to me that a decline from the massive boom of 2000 - 2003 combined with a consolidation into a few top players (no quality comment inplied) could be misinterpreted as a bust at an industry level that isn't really there. Do I know this is an accurate assessment? Hell no. But I think this assessment is just as reasonable based on the truly available fact as the assessment of bad times. The difference is much more in the bias than in the numbers. I believe it is simply human nature that publishers having a hard time will use that as a basis to extrapolate limited data they have beyond what they really know. So my bottom line point is that despite all your data, other points of view that contradict your conclusion may still be completely valid. [/QUOTE]
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