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Deconstructing 5e: Typical Wealth by Level
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<blockquote data-quote="5ekyu" data-source="post: 7593710" data-attributes="member: 6919838"><p>Really, this gets a bit of mind boggling. There are a lot of settings and a lot of games where the gradual ush to Christmas tree of items "advancement" does not occur, much less the buy-shoppes of power goodes. Games where it's more about character than items. </p><p></p><p>I sometimes wonder if my experience having played a lot of different games, genres systems is so way out there. Cuz statements like how "players wont accept games...bla bla" just tend to bring up memories of other campaigns. </p><p></p><p>But then I remember to keep context and agendas in mind.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7593710, member: 6919838"] Really, this gets a bit of mind boggling. There are a lot of settings and a lot of games where the gradual ush to Christmas tree of items "advancement" does not occur, much less the buy-shoppes of power goodes. Games where it's more about character than items. I sometimes wonder if my experience having played a lot of different games, genres systems is so way out there. Cuz statements like how "players wont accept games...bla bla" just tend to bring up memories of other campaigns. But then I remember to keep context and agendas in mind. [/QUOTE]
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Deconstructing 5e: Typical Wealth by Level
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