Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Deconstructing class abilities for purchase with XP
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jmucchiello" data-source="post: 1636068" data-attributes="member: 813"><p>Didn't you ask why don't writters reuse more OGC? I'm not employed by a big RPG company. My own website (which I really need to update, I know) says right at the top: A vanity imprint for veteran gamers. I write for myself. If customers like my work, I make a little extra spending money. If I come up with a way to do something that is different than some other way it has been done it is because I think my way is better. If I didn't think it was better, I would have written it at all.</p><p></p><p>And I am a customer and frankly I prefer to have different spins on various rules. There are a bunch of naval combat rules out there. I can choose the one that works the way I think it should work. I'm not stuck with just one version that I think has a bunch of holes in it. If I was stuck with that one, I'd pitch the whole thing and write my own: which is exactly what I'd do as a writer. But then I've rewritten the rules to games in the past before. I've had house rules that barely resemble the original game in the games I've played. I tinker. I'm a consumer and you're a consumer and we want different things. Maybe the market isn't big enough for the both of us. Or maybe the perfect, reuses to your satisfaction product is just not out yet. Time and sales will tell. I just guess you aren't my customer. C'est la vie. Other people are and that's good enough for me.</p><p></p><p>On the flip side, I'm also all for reuse. I thought I should point that out. If someone else wants to take the time to research OGC and finds my material, they are welcome to reuse it. My stuff is generally 100% open with only the product title and company name PI'd. Just don't ask me to reuse stuff.</p></blockquote><p></p>
[QUOTE="jmucchiello, post: 1636068, member: 813"] Didn't you ask why don't writters reuse more OGC? I'm not employed by a big RPG company. My own website (which I really need to update, I know) says right at the top: A vanity imprint for veteran gamers. I write for myself. If customers like my work, I make a little extra spending money. If I come up with a way to do something that is different than some other way it has been done it is because I think my way is better. If I didn't think it was better, I would have written it at all. And I am a customer and frankly I prefer to have different spins on various rules. There are a bunch of naval combat rules out there. I can choose the one that works the way I think it should work. I'm not stuck with just one version that I think has a bunch of holes in it. If I was stuck with that one, I'd pitch the whole thing and write my own: which is exactly what I'd do as a writer. But then I've rewritten the rules to games in the past before. I've had house rules that barely resemble the original game in the games I've played. I tinker. I'm a consumer and you're a consumer and we want different things. Maybe the market isn't big enough for the both of us. Or maybe the perfect, reuses to your satisfaction product is just not out yet. Time and sales will tell. I just guess you aren't my customer. C'est la vie. Other people are and that's good enough for me. On the flip side, I'm also all for reuse. I thought I should point that out. If someone else wants to take the time to research OGC and finds my material, they are welcome to reuse it. My stuff is generally 100% open with only the product title and company name PI'd. Just don't ask me to reuse stuff. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Deconstructing class abilities for purchase with XP
Top