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General Tabletop Discussion
*Pathfinder & Starfinder
Decoupling wealth from magic items, help wanted
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<blockquote data-quote="Fanaelialae" data-source="post: 4958873" data-attributes="member: 53980"><p>The way I would do this would be to completely replace gold with residuum. Magic items are effectively priceless and can only be bought/sold using residuum (assuming there is a magic item economy to begin with). Gold parcels in the treasure table now become residuum. This preserves the original party wealth values that the treasure tables in the DMG are based on.</p><p></p><p>If you so desire, you can also give residuum a more organic feel, since it will make up a large portion of found treasure. In addition to the silvery dust (refined residuum) you could also grant unusual treasure items in the form of unrefined residuum (dragon scales, beholder eyes, waters of the River Styx, etc.) looted from monster corpses or forgotten mystic glades. I'd recommend, for the sake of bookkeeping, that there be no difference in the magical potency of refined and unrefined residuum; the terms would merely be cosmetic, for flavor. For example, the salvageable parts of a dragon might be worth 1000 residuum.</p><p></p><p>Then I would add in however much gold I felt like. Since gold is now exclusively for the purchase of mundane conveniences and the like, there isn't any need to balance it against much else (though I'd avoid giving the party enough gold to hire an army at level 1). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Be careful to avoid shortcuts for converting gold to residuum (ritual components should be bought using the residuum economy) and you should be solid.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 4958873, member: 53980"] The way I would do this would be to completely replace gold with residuum. Magic items are effectively priceless and can only be bought/sold using residuum (assuming there is a magic item economy to begin with). Gold parcels in the treasure table now become residuum. This preserves the original party wealth values that the treasure tables in the DMG are based on. If you so desire, you can also give residuum a more organic feel, since it will make up a large portion of found treasure. In addition to the silvery dust (refined residuum) you could also grant unusual treasure items in the form of unrefined residuum (dragon scales, beholder eyes, waters of the River Styx, etc.) looted from monster corpses or forgotten mystic glades. I'd recommend, for the sake of bookkeeping, that there be no difference in the magical potency of refined and unrefined residuum; the terms would merely be cosmetic, for flavor. For example, the salvageable parts of a dragon might be worth 1000 residuum. Then I would add in however much gold I felt like. Since gold is now exclusively for the purchase of mundane conveniences and the like, there isn't any need to balance it against much else (though I'd avoid giving the party enough gold to hire an army at level 1). ;) Be careful to avoid shortcuts for converting gold to residuum (ritual components should be bought using the residuum economy) and you should be solid. [/QUOTE]
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Decoupling wealth from magic items, help wanted
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