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General Tabletop Discussion
*Pathfinder & Starfinder
Dedicated healer PrC?
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<blockquote data-quote="Carpe DM" data-source="post: 3943876" data-attributes="member: 677"><p>I'm afraid I'm slightly behind the times, since I'm not really up on Mystic. Radiant Servant has been the healer stock-in-trade since the game came out. With the PHB domain spontaneity variant from PHB2, you can channel your heals into domain spells, and benefit from the free empower. It's worth 5 levels at least.</p><p></p><p>I've been playing a healer for a while now. My observations:</p><p></p><p>1. Divine Ward is less good than it looks. A turn to set the ward, and a turn to use the ward means that no other divine metamagic feat can be used to enhance a distance-cast heal.</p><p></p><p>2. Imbued Healing is better than it looks. It scales with your target's level, temporary hitpoints are just as good as real hitpoints. And, because it is a metamagic feat, it sets you up for that healer's dream, Twin Spell / Divine Metamagic.</p><p></p><p>3. Initiate of Ilmater is really solid. It solves the overhealing problem: the extra hitpoints just go into temporary.</p><p></p><p>4. Twinned, Imbued Close Wounds make your DM *very* frustrated. And by the time that per-round damage can out-pace your healing, you get Deny Death. Very smooth.</p><p></p><p>5. Healing reserve feats suck. By the time they work (i.e. your target is at half hitpoints) you need a clutch heal, not a 15 point heal from holding a level 5 spell in reserve. Wands of Lesser Vigor for touch up between fights, and use your spells for clutch healing.</p><p></p><p>I know I'm going to jinx it by saying this, but I haven't lost a PC yet. We're 8th level, and routinely end up dealing with encounters 3-4 above our standard rating.</p></blockquote><p></p>
[QUOTE="Carpe DM, post: 3943876, member: 677"] I'm afraid I'm slightly behind the times, since I'm not really up on Mystic. Radiant Servant has been the healer stock-in-trade since the game came out. With the PHB domain spontaneity variant from PHB2, you can channel your heals into domain spells, and benefit from the free empower. It's worth 5 levels at least. I've been playing a healer for a while now. My observations: 1. Divine Ward is less good than it looks. A turn to set the ward, and a turn to use the ward means that no other divine metamagic feat can be used to enhance a distance-cast heal. 2. Imbued Healing is better than it looks. It scales with your target's level, temporary hitpoints are just as good as real hitpoints. And, because it is a metamagic feat, it sets you up for that healer's dream, Twin Spell / Divine Metamagic. 3. Initiate of Ilmater is really solid. It solves the overhealing problem: the extra hitpoints just go into temporary. 4. Twinned, Imbued Close Wounds make your DM *very* frustrated. And by the time that per-round damage can out-pace your healing, you get Deny Death. Very smooth. 5. Healing reserve feats suck. By the time they work (i.e. your target is at half hitpoints) you need a clutch heal, not a 15 point heal from holding a level 5 spell in reserve. Wands of Lesser Vigor for touch up between fights, and use your spells for clutch healing. I know I'm going to jinx it by saying this, but I haven't lost a PC yet. We're 8th level, and routinely end up dealing with encounters 3-4 above our standard rating. [/QUOTE]
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Dedicated healer PrC?
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