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<blockquote data-quote="MGibster" data-source="post: 8843898" data-attributes="member: 4534"><p>When the authors have a clear vision of what they want the game to be all about, I think specific mechanics to encourage a particular style of play are fantastic. <em>Blade Runner </em>from Free League is not a generic cyberpunk game, it's designed to emulate the neo-noir style of the 1982 movie as well as the 2017 sequel. <em>Vampire the Masqurade </em>(5th edition) is also designed with a particular game style in mind and won't work for every single vampire story.</p></blockquote><p></p>
[QUOTE="MGibster, post: 8843898, member: 4534"] When the authors have a clear vision of what they want the game to be all about, I think specific mechanics to encourage a particular style of play are fantastic. [I]Blade Runner [/I]from Free League is not a generic cyberpunk game, it's designed to emulate the neo-noir style of the 1982 movie as well as the 2017 sequel. [I]Vampire the Masqurade [/I](5th edition) is also designed with a particular game style in mind and won't work for every single vampire story. [/QUOTE]
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