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<blockquote data-quote="FTracer" data-source="post: 298702" data-attributes="member: 6484"><p>Basically the run down for classes goes like this:</p><p></p><p>Adventurer: Fantastic Four</p><p>Armor Adept: Iron Man, War Machine</p><p>Champion: Captain America, Superman</p><p>Martial Artist: Iron Fist</p><p>Mercenary: Punisher</p><p>Mystic: Dr.Strange</p><p>Operative: Nick Fury, Wetworks, James Bond</p><p>Playboy: Tony Stark, Bruce Wayne</p><p>Psion: Professor X</p><p>Rogue: Black Cat, Gambit, Spidy if you want some stealth skills</p><p>Savage: Kazar, Cheezed off Wolverine</p><p>Sleuth: The Shadow, Batman</p><p>Sidekick: Robin, BUCKY NOOO!!!</p><p>Tech: Reed Richards, Dr. Doom</p><p>Vigilante: Punisher, or anyone using a can of whumparse</p><p></p><p>Origins:</p><p></p><p>Human, Mutant, Transgenic(Deathlok), Experiment(Captain America & Wolverine), Avatar(both Captain Marvels for DC and Marvel, Thor when he's bonded with a human, Silver Surfer), Supernatural(Ghost Rider), Channeler(Green Lantern), Aquatic Humanoid(Namor & Aquaman), Superhumanoid(Superman), Xenomundanes( typical "alien"), Xenosupers(super alien), Machine Life: Androids(Vision) & Mechnoids(Ultron), Demi-Divine(Thor & Herc), Template Minor Characters(Robin & Bucky).</p><p></p><p>Complications: Flaws you can take to meshout your hero and buy extra skills, abilites, etc.</p><p>Advantages:explains itself.</p><p></p><p> For ten bucks you get more than your money's worth and it's superior to all the other d20 supergames out there and coming based on previews/reviews/firsthand reading. Only downside is that it'll probably kill your ink cartiage printing it and not alot of pictures inside but the artwork is great.</p><p></p><p> As for Iron Man I was thinking about Iron Man from the Ultimates comic. Just starting out but not a total novice. Another disadvantage he now has in his comic and Ultimates is the fact everyone knows he is Iron Man...which at somepoint someone will probably sue him for something. He has alot of powers but I was gonna work him up from the basics; flight/strength/repulsors/unibeam. Down the road he'd have a War Machine armor, Stealth, Space, Undersea, etc, etc. I'd say the more powers the armor has the longer it takes to put on too.</p></blockquote><p></p>
[QUOTE="FTracer, post: 298702, member: 6484"] Basically the run down for classes goes like this: Adventurer: Fantastic Four Armor Adept: Iron Man, War Machine Champion: Captain America, Superman Martial Artist: Iron Fist Mercenary: Punisher Mystic: Dr.Strange Operative: Nick Fury, Wetworks, James Bond Playboy: Tony Stark, Bruce Wayne Psion: Professor X Rogue: Black Cat, Gambit, Spidy if you want some stealth skills Savage: Kazar, Cheezed off Wolverine Sleuth: The Shadow, Batman Sidekick: Robin, BUCKY NOOO!!! Tech: Reed Richards, Dr. Doom Vigilante: Punisher, or anyone using a can of whumparse Origins: Human, Mutant, Transgenic(Deathlok), Experiment(Captain America & Wolverine), Avatar(both Captain Marvels for DC and Marvel, Thor when he's bonded with a human, Silver Surfer), Supernatural(Ghost Rider), Channeler(Green Lantern), Aquatic Humanoid(Namor & Aquaman), Superhumanoid(Superman), Xenomundanes( typical "alien"), Xenosupers(super alien), Machine Life: Androids(Vision) & Mechnoids(Ultron), Demi-Divine(Thor & Herc), Template Minor Characters(Robin & Bucky). Complications: Flaws you can take to meshout your hero and buy extra skills, abilites, etc. Advantages:explains itself. For ten bucks you get more than your money's worth and it's superior to all the other d20 supergames out there and coming based on previews/reviews/firsthand reading. Only downside is that it'll probably kill your ink cartiage printing it and not alot of pictures inside but the artwork is great. As for Iron Man I was thinking about Iron Man from the Ultimates comic. Just starting out but not a total novice. Another disadvantage he now has in his comic and Ultimates is the fact everyone knows he is Iron Man...which at somepoint someone will probably sue him for something. He has alot of powers but I was gonna work him up from the basics; flight/strength/repulsors/unibeam. Down the road he'd have a War Machine armor, Stealth, Space, Undersea, etc, etc. I'd say the more powers the armor has the longer it takes to put on too. [/QUOTE]
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