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Deep Dive into Descent Into Avernus
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<blockquote data-quote="Shardstone" data-source="post: 7813151" data-attributes="member: 6807784"><p>Things this review sorely misses:</p><ol> <li data-xf-list-type="ol">It has a lot of great NPCs, each very well written and designed, that make stories by simply existing.</li> <li data-xf-list-type="ol">The adventure portion consists of four very strict rail-roads that lead to 2 conclusions.</li> <li data-xf-list-type="ol">The other 4-8 conclusions have no guidelines for how to reach them.</li> <li data-xf-list-type="ol">The game features great sandbox elements hamstrung by the railroads.</li> <li data-xf-list-type="ol">There's very few magical items, so keep this in mind for when players need to do damage or fight in Hell.</li> <li data-xf-list-type="ol">There's a lot of things given that allow the railroads to be ignored, and the story turned into a make-your-own, but with no guidance on doing this.</li> </ol></blockquote><p></p>
[QUOTE="Shardstone, post: 7813151, member: 6807784"] Things this review sorely misses: [LIST=1] [*]It has a lot of great NPCs, each very well written and designed, that make stories by simply existing. [*]The adventure portion consists of four very strict rail-roads that lead to 2 conclusions. [*]The other 4-8 conclusions have no guidelines for how to reach them. [*]The game features great sandbox elements hamstrung by the railroads. [*]There's very few magical items, so keep this in mind for when players need to do damage or fight in Hell. [*]There's a lot of things given that allow the railroads to be ignored, and the story turned into a make-your-own, but with no guidance on doing this. [/LIST] [/QUOTE]
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