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<blockquote data-quote="MechaTarrasque" data-source="post: 7818931" data-attributes="member: 6801226"><p>The bit about the orphans and the rationale for assaulting public servants was sarcasm to emphasize the point, but everything else is SOP. I do feel annoyed that I forgot to mention "created undead in the order of 542 zombies and 765 skeletons; in addition to feeding Orcus power by the creation of new undead, nearly a thousand sentient beings experienced horror upon learning of this desecration of the dead, thus feeding power to Yeenoghu in his little advertised Aspect as demon lord of desecrating the dead." [Yeenoghu is smarter than he is generally given credit for, and has ruthlessly suppressed knowledge of this Aspect so as to get power without having to expend any resources or effort.] </p><p></p><p>Again, all this is (mostly) explainable running around a campaign world, where everyone has to make compromises to survive and thrive. Going to a good-aligned realm in a fantasy setting where you get into that kind of realm (postdeath) either by being Good Enough or by choosing a good god who decides to take you in means there is an inherently sharper, less compromise-accepting definition of good in that realm. It also doesn't mean that the PC's will be immediately attacked upon entering the realm (however justified), since most good types hope to encourage the spark of good in the PC's, but it does mean if the natives should be will be willing to discipline the PC's for any bad behavior no matter how much the PC's players threaten to rage quit over it. Or as I like to remind the players, Dante described the Mountain as Purgatory, not Heaven.<img src="http://www.enworld.org/forum/images/smilies/angel.png" class="smilie" loading="lazy" alt=":angel:" title="Angel :angel:" data-shortname=":angel:" /></p></blockquote><p></p>
[QUOTE="MechaTarrasque, post: 7818931, member: 6801226"] The bit about the orphans and the rationale for assaulting public servants was sarcasm to emphasize the point, but everything else is SOP. I do feel annoyed that I forgot to mention "created undead in the order of 542 zombies and 765 skeletons; in addition to feeding Orcus power by the creation of new undead, nearly a thousand sentient beings experienced horror upon learning of this desecration of the dead, thus feeding power to Yeenoghu in his little advertised Aspect as demon lord of desecrating the dead." [Yeenoghu is smarter than he is generally given credit for, and has ruthlessly suppressed knowledge of this Aspect so as to get power without having to expend any resources or effort.] Again, all this is (mostly) explainable running around a campaign world, where everyone has to make compromises to survive and thrive. Going to a good-aligned realm in a fantasy setting where you get into that kind of realm (postdeath) either by being Good Enough or by choosing a good god who decides to take you in means there is an inherently sharper, less compromise-accepting definition of good in that realm. It also doesn't mean that the PC's will be immediately attacked upon entering the realm (however justified), since most good types hope to encourage the spark of good in the PC's, but it does mean if the natives should be will be willing to discipline the PC's for any bad behavior no matter how much the PC's players threaten to rage quit over it. Or as I like to remind the players, Dante described the Mountain as Purgatory, not Heaven.:angel: [/QUOTE]
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