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General Tabletop Discussion
*Pathfinder & Starfinder
Deep Far Realms Encounters 2 & 3 (Epic Level)
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<blockquote data-quote="Mesh Hong" data-source="post: 5177135" data-attributes="member: 73463"><p>I havn't got any <em>psychic</em> characters in my campaign and the group only has one item that generates psychic damage which is a battle standard that can create a burst 3 zone around it that deals 10 psychic damage to any creature entering it and tries to push them out of the zone at the end of their turn. Because of this Resist 30 has little impact for me.</p><p> </p><p>Also this is the Deep Far Realm, not the Far Realm. This is firmly in the Mind Flayers own world and not the border area that separates the Deep Far Realm from the Known Cosmos. This is an important distinction for my campaign but probably wouldn't be for anyone elses.</p><p> </p><p>I feel that 30 resist psychic is fine for creatures that are primarily floating brains that rely on psychic abilities to operate. Of course I would recommend that anyone wanting to use these creatures should adapt them to the specifics of their own world view.</p><p> </p><p>You are right to point this out though and if I had psychic PCs in my group I might have designed them differently. Then again I might not as high level creatures often have high resistance, all ancient dragons for instance have 30 resistance to one element.</p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 5177135, member: 73463"] I havn't got any [I]psychic[/I] characters in my campaign and the group only has one item that generates psychic damage which is a battle standard that can create a burst 3 zone around it that deals 10 psychic damage to any creature entering it and tries to push them out of the zone at the end of their turn. Because of this Resist 30 has little impact for me. Also this is the Deep Far Realm, not the Far Realm. This is firmly in the Mind Flayers own world and not the border area that separates the Deep Far Realm from the Known Cosmos. This is an important distinction for my campaign but probably wouldn't be for anyone elses. I feel that 30 resist psychic is fine for creatures that are primarily floating brains that rely on psychic abilities to operate. Of course I would recommend that anyone wanting to use these creatures should adapt them to the specifics of their own world view. You are right to point this out though and if I had psychic PCs in my group I might have designed them differently. Then again I might not as high level creatures often have high resistance, all ancient dragons for instance have 30 resistance to one element. [/QUOTE]
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Deep Far Realms Encounters 2 & 3 (Epic Level)
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