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<blockquote data-quote="Bob Aberton" data-source="post: 1285904" data-attributes="member: 1518"><p>(OOC All: Actually, with regards to XP, I have to make a confession...I haven't really been keeping track of it, much. Which is to say, I haven't kept track of it at all.</p><p></p><p>I don't know if anyone's noticed, but I tend to be an "on the fly" DM, and the fact that messageboard games leave me a whole day to think of something only makes this worse.</p><p></p><p>I never take notes or plan ahead at all. Practically all [with the exception of very important encounters, etc.] encounters I make up on the spot. So far, this doesn't appeared to have hurt anyone's enjoyment of this game, but it is a problem when it comes to handing out XP.</p><p></p><p>Looking back over the various encounters, combat & otherwise - and I said that I would give XP for non-combat encounters as well, such as the rescue of Lupe Sanchez in the storm in the first stage of the GRACE's voyage to Standishtown. I will also give XP for roleplaying, which has been excellent thus far.</p><p></p><p>I would say, that everyone should add 1500 XP to their character sheets. You'll probably all level up before this next stage of the voyage is over.</p><p></p><p>Does that sound fair? I know I've been really slipshod about XP, so I don't want anyone feeling cheated; but at the same time this isn't a high-powered game & I don't want it to advance at warp speed either. I'd just like to add that I really like how the game has been progressing, and I don't want to attach too much importance to XP and advancement at the expense of roleplaying. Feel free to complain if you feel it's unfair, of course.)</p></blockquote><p></p>
[QUOTE="Bob Aberton, post: 1285904, member: 1518"] (OOC All: Actually, with regards to XP, I have to make a confession...I haven't really been keeping track of it, much. Which is to say, I haven't kept track of it at all. I don't know if anyone's noticed, but I tend to be an "on the fly" DM, and the fact that messageboard games leave me a whole day to think of something only makes this worse. I never take notes or plan ahead at all. Practically all [with the exception of very important encounters, etc.] encounters I make up on the spot. So far, this doesn't appeared to have hurt anyone's enjoyment of this game, but it is a problem when it comes to handing out XP. Looking back over the various encounters, combat & otherwise - and I said that I would give XP for non-combat encounters as well, such as the rescue of Lupe Sanchez in the storm in the first stage of the GRACE's voyage to Standishtown. I will also give XP for roleplaying, which has been excellent thus far. I would say, that everyone should add 1500 XP to their character sheets. You'll probably all level up before this next stage of the voyage is over. Does that sound fair? I know I've been really slipshod about XP, so I don't want anyone feeling cheated; but at the same time this isn't a high-powered game & I don't want it to advance at warp speed either. I'd just like to add that I really like how the game has been progressing, and I don't want to attach too much importance to XP and advancement at the expense of roleplaying. Feel free to complain if you feel it's unfair, of course.) [/QUOTE]
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