Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Deep Water and Shoals II
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bob Aberton" data-source="post: 1370611" data-attributes="member: 1518"><p>Jonah,</p><p></p><p>You both pore over the map in the light coming through the porthole, or at least you do. Lupe paces around the tiny cabin with nervous energy, flexing his fingers and stroking his mustachioes.</p><p></p><p>He shuts the door a bit firmer and then turns back to you, keeping one ear cocked toward the door.</p><p></p><p>"Mr. Jonah," he says, after a long pause, "you see this position? You think there anything worth going there for, hey? What about this, we make port in Port Andorra, yes? This position is not so far; we hire a sloop or pinnace, hey? We sail to this place. We find anything worth money, we share it, equal-wise, hey?"</p><p></p><p>(OOC: [spoiler]The map is very old, concievably dating back to the days of Kazan the Red. It is burned and stained almost beyond recognition; either it has undergone hard wear or someone has tried to destroy it. Furthermore, it is written in Drow, a language which to your knowledge is otherwise unknown on the Lands Under the Sun [ie the surface world]. As to the detail of the map, it is finally drawn, but the perspective is somewhat off. It is clearly of very little use for navigating, but the island which lies at the noted position is, from what you have seen of charts of the area, proportionately larger than the map indicates. All of this points to several conclusions - firstly, that the one who drew the map was no professional mapmaker, with little knowledge of proportion or perspective. Secondly, the fact that it is written in Drow indicates either that it was a Drow that penned it or that the writer wanted to take some pains to keep the information inside secret.)</p><p></p><p>Nicodemus,</p><p></p><p>"Thank y', Mr. Arfaliunium," Weaver says. She sips her tea, and says, "Well, I've got work to be about. But thank y' for the tea, an' for lendin' an ear t' what I have t' say. When we make port, I'll introduce y' to some of these Abolitionists I know - they'll be interested in what you an' y'r mates did in Standishtown...I expect it'll be a great help in settin' up their 'Underground Road' t' smuggle the slaves out of there, d'ye see?"</p><p></p><p>Malthas,</p><p></p><p>You and the Orc face off. Your cutlasses ring together, once, twice, three times, and then you are past Anansai's guard and Tuaana is tickling his throat. The Orc is a good fighter, considering. His grasp of form is weak, and Keralthian's Third Form is in any case a flashy gentleman duelist's stance, difficult to master and not as useful as the simpler forms against a determined offense. He has an exceptionally strong wrist, however; when you parry his blows the feeling that runs up your arm is reminiscent of parrying an anvil.</p><p></p><p>Vemuz,</p><p></p><p>You hear an indistinct murmur of voices, one of them distinctly Esperantish.</p><p></p><p>(OOC: Listen check, please...)</p><p></p><p>Malachi,</p><p></p><p>"Evenin', Mr. Legba," the Captain says. "Y'r just in time t' take an evenin' sight, if y' would be so kind. Y've recovered from y'r Standishtown adventures, then?"</p><p></p><p>(OOC: Profession: Navigation check, please...)[/spoiler]</p></blockquote><p></p>
[QUOTE="Bob Aberton, post: 1370611, member: 1518"] Jonah, You both pore over the map in the light coming through the porthole, or at least you do. Lupe paces around the tiny cabin with nervous energy, flexing his fingers and stroking his mustachioes. He shuts the door a bit firmer and then turns back to you, keeping one ear cocked toward the door. "Mr. Jonah," he says, after a long pause, "you see this position? You think there anything worth going there for, hey? What about this, we make port in Port Andorra, yes? This position is not so far; we hire a sloop or pinnace, hey? We sail to this place. We find anything worth money, we share it, equal-wise, hey?" (OOC: [spoiler]The map is very old, concievably dating back to the days of Kazan the Red. It is burned and stained almost beyond recognition; either it has undergone hard wear or someone has tried to destroy it. Furthermore, it is written in Drow, a language which to your knowledge is otherwise unknown on the Lands Under the Sun [ie the surface world]. As to the detail of the map, it is finally drawn, but the perspective is somewhat off. It is clearly of very little use for navigating, but the island which lies at the noted position is, from what you have seen of charts of the area, proportionately larger than the map indicates. All of this points to several conclusions - firstly, that the one who drew the map was no professional mapmaker, with little knowledge of proportion or perspective. Secondly, the fact that it is written in Drow indicates either that it was a Drow that penned it or that the writer wanted to take some pains to keep the information inside secret.) Nicodemus, "Thank y', Mr. Arfaliunium," Weaver says. She sips her tea, and says, "Well, I've got work to be about. But thank y' for the tea, an' for lendin' an ear t' what I have t' say. When we make port, I'll introduce y' to some of these Abolitionists I know - they'll be interested in what you an' y'r mates did in Standishtown...I expect it'll be a great help in settin' up their 'Underground Road' t' smuggle the slaves out of there, d'ye see?" Malthas, You and the Orc face off. Your cutlasses ring together, once, twice, three times, and then you are past Anansai's guard and Tuaana is tickling his throat. The Orc is a good fighter, considering. His grasp of form is weak, and Keralthian's Third Form is in any case a flashy gentleman duelist's stance, difficult to master and not as useful as the simpler forms against a determined offense. He has an exceptionally strong wrist, however; when you parry his blows the feeling that runs up your arm is reminiscent of parrying an anvil. Vemuz, You hear an indistinct murmur of voices, one of them distinctly Esperantish. (OOC: Listen check, please...) Malachi, "Evenin', Mr. Legba," the Captain says. "Y'r just in time t' take an evenin' sight, if y' would be so kind. Y've recovered from y'r Standishtown adventures, then?" (OOC: Profession: Navigation check, please...)[/spoiler] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Deep Water and Shoals II
Top