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<blockquote data-quote="nonamazing" data-source="post: 3218699" data-attributes="member: 12118"><p>I'm going to answer a couple of questions now, and get to the meatier ones tomorrow.</p><p></p><p></p><p></p><p>Hmm...I'm sorry, but I don't know. Can anyone else shed some light on this? If you're just looking for a blank character sheet to download, there's one here (in pdf format): <a href="http://www.wizards.com/default.asp?x=starwars/downloads" target="_blank">http://www.wizards.com/default.asp?x=starwars/downloads</a></p><p></p><p>But if you're looking for a website that stores Star Wars character sheet records on-line (like the RPG Profiler does for D&D characters) I have to admit that I don't know of one. I was just planning on posting the characters here in simple text format, as they do in threads like this: <a href="http://www.enworld.org/showthread.php?t=181597" target="_blank">http://www.enworld.org/showthread.php?t=181597</a></p><p></p><p></p><p></p><p>The special powers are "free"--that is, you don't have to use up your skill points or feat slots to get them. Most of them will be considered extra bonus feats, but if it seems that a particular power would work better as a skill, then we'll assume your character has that skill for free at the maximum possible rank. I'm thinking that Tersh's haste ability would be a feat (let's call it Force Haste).</p><p></p><p></p><p></p><p>I'm still mulling this one over, but here's my first rough idea: for every round in which Tyren watches his chosen opponent and does not attack (and manages to avoid all incoming attacks) he gains a cumulative +1 to attacks and damage for the remainder of the encounter against that opponent. This seems like an interesting power, but I wonder if it takes too long to really come into effect. Perhaps a cumulative +2 would be better, or even a multiplying +1 (+1, +2, +4, +8, +16--sixteen should be the cap, I think). I'd say that 4 vitality to activate this stance seems like a fair cost.</p><p></p><p>More comments and answers tomorrow!</p></blockquote><p></p>
[QUOTE="nonamazing, post: 3218699, member: 12118"] I'm going to answer a couple of questions now, and get to the meatier ones tomorrow. Hmm...I'm sorry, but I don't know. Can anyone else shed some light on this? If you're just looking for a blank character sheet to download, there's one here (in pdf format): [url]http://www.wizards.com/default.asp?x=starwars/downloads[/url] But if you're looking for a website that stores Star Wars character sheet records on-line (like the RPG Profiler does for D&D characters) I have to admit that I don't know of one. I was just planning on posting the characters here in simple text format, as they do in threads like this: [url]http://www.enworld.org/showthread.php?t=181597[/url] The special powers are "free"--that is, you don't have to use up your skill points or feat slots to get them. Most of them will be considered extra bonus feats, but if it seems that a particular power would work better as a skill, then we'll assume your character has that skill for free at the maximum possible rank. I'm thinking that Tersh's haste ability would be a feat (let's call it Force Haste). I'm still mulling this one over, but here's my first rough idea: for every round in which Tyren watches his chosen opponent and does not attack (and manages to avoid all incoming attacks) he gains a cumulative +1 to attacks and damage for the remainder of the encounter against that opponent. This seems like an interesting power, but I wonder if it takes too long to really come into effect. Perhaps a cumulative +2 would be better, or even a multiplying +1 (+1, +2, +4, +8, +16--sixteen should be the cap, I think). I'd say that 4 vitality to activate this stance seems like a fair cost. More comments and answers tomorrow! [/QUOTE]
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