Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Default D&D: Inside Out or Outside In?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kennew142" data-source="post: 3969730" data-attributes="member: 18490"><p>I don't know about one assumed world. MOst of the earliest modules gave references to the World of Greyhawk. I can't remember when it was published (I bought my copy sometime in 1980 or so), but I used it back in my earliest days for a campaign world. The known world was a Basic D&D default setting.</p><p></p><p>I do mostly homebrew campaigns. I have a map for the surrounding area and some idea of what is going on around the world, but I almost never design any part of the world in detail unless it becomes important to the adventures or the backstory - or unless someone asks me about an area.</p><p></p><p>I am mentoring one of the GMs in our group in creating a homebrew world, and I have essentially advised him to follow the old school of world design. Start with one town and the local adventuring sites and then expand from there. 4e appears to be extemely well suited to this style of design, with its focus on Points of Light. With the exception of changing the default gods (none of us are too fond of them), his campaign will begin with the assumed setting and make changes/expansions as they are needed.</p><p></p><p>My own campaign has been influenced by this style as well, with lots of civilization near the waterways and coasts, but very dangerous territory surrounding it. As an aside, many players in games over the years have assumed that I have hundred of pages of detail on my campaign world. They are often surprised to find out that most areas have nothing more than a few sentences. My general rule of thumb has always been to design nothing in detail until it was needed. In many cases, the information I have provided the characters is all the information that exists on a particular region.</p></blockquote><p></p>
[QUOTE="kennew142, post: 3969730, member: 18490"] I don't know about one assumed world. MOst of the earliest modules gave references to the World of Greyhawk. I can't remember when it was published (I bought my copy sometime in 1980 or so), but I used it back in my earliest days for a campaign world. The known world was a Basic D&D default setting. I do mostly homebrew campaigns. I have a map for the surrounding area and some idea of what is going on around the world, but I almost never design any part of the world in detail unless it becomes important to the adventures or the backstory - or unless someone asks me about an area. I am mentoring one of the GMs in our group in creating a homebrew world, and I have essentially advised him to follow the old school of world design. Start with one town and the local adventuring sites and then expand from there. 4e appears to be extemely well suited to this style of design, with its focus on Points of Light. With the exception of changing the default gods (none of us are too fond of them), his campaign will begin with the assumed setting and make changes/expansions as they are needed. My own campaign has been influenced by this style as well, with lots of civilization near the waterways and coasts, but very dangerous territory surrounding it. As an aside, many players in games over the years have assumed that I have hundred of pages of detail on my campaign world. They are often surprised to find out that most areas have nothing more than a few sentences. My general rule of thumb has always been to design nothing in detail until it was needed. In many cases, the information I have provided the characters is all the information that exists on a particular region. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Default D&D: Inside Out or Outside In?
Top