Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Default Essentials Feats?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="WalterKovacs" data-source="post: 5751768" data-attributes="member: 63763"><p>Most of the flat bonus feats (improved init, the weapon/implement expertise feats, durable, toughness, improved defences or the individual ones, stat boosters, etc) are good in that they are mostly take it and forget it, feats, instead of adding something you have to remember (although most power cards are good now in that situational damage boosting, like the extra damage from light blade expertise, is listed at the bottom of the power card at least).</p><p> </p><p>Things like "on the first turn of the encounter ..." or "when you are first bloodied ..." etc are things you have to remember to use, which becomes harder to do when it's your first time running a character, so I'd avoid those.</p><p> </p><p>So, static effects that go right into the numbers and/or appear on the front of the character sheet (i.e. something that adds resitance, a modifier to saving throws, gives low light vision, etc) is probably best. Stuff that adds new powers, or will list it's situational benefits on the power cards (like say "do +x damage against targets that are prone"). Stuff that you need to remember to use either situationally (i.e. on the first turn of the encounter or the first time you get bloodied, or when you drop an enemy, etc) or something that you can do every turn, but have to remember, etc are a bit more troubling.</p><p> </p><p>The feats which give situational combat advantage, for example, are very good, but it's something a person playing the character for the first time will have to keep track of on top of everything else, so those are probably not the best options for a pregen to have.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 5751768, member: 63763"] Most of the flat bonus feats (improved init, the weapon/implement expertise feats, durable, toughness, improved defences or the individual ones, stat boosters, etc) are good in that they are mostly take it and forget it, feats, instead of adding something you have to remember (although most power cards are good now in that situational damage boosting, like the extra damage from light blade expertise, is listed at the bottom of the power card at least). Things like "on the first turn of the encounter ..." or "when you are first bloodied ..." etc are things you have to remember to use, which becomes harder to do when it's your first time running a character, so I'd avoid those. So, static effects that go right into the numbers and/or appear on the front of the character sheet (i.e. something that adds resitance, a modifier to saving throws, gives low light vision, etc) is probably best. Stuff that adds new powers, or will list it's situational benefits on the power cards (like say "do +x damage against targets that are prone"). Stuff that you need to remember to use either situationally (i.e. on the first turn of the encounter or the first time you get bloodied, or when you drop an enemy, etc) or something that you can do every turn, but have to remember, etc are a bit more troubling. The feats which give situational combat advantage, for example, are very good, but it's something a person playing the character for the first time will have to keep track of on top of everything else, so those are probably not the best options for a pregen to have. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Default Essentials Feats?
Top