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Defeat The Vile 5' Step
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<blockquote data-quote="focallength" data-source="post: 2236867" data-attributes="member: 30199"><p>Ok one of the most abused rules in our <a href="http://69.42.87.204/cgi-bin/ezlclk.fcgi?id=9422" target="_blank">game</a> is the 5' step, I hate it, archers use it to kill melee fighters and wizards laugh at warriors when they engage. I want to make the 5' step the most feared thing a DM can use on me.</p><p> </p><p>here are some of my solutions if you see any flaws or have other / better solutions please chime in I know Im not the only one who hates the 5' step.</p><p> </p><p>1: first round move into combat and hold action to follow. If the archer / mage stays in combat and attacks / casts you get an AoO if they move 5' you can follow if they move more you get an AoO and can follow.</p><p> </p><p>2: if your already engaged and the archer / mage wants to 5' step you to death. Attack as standard action and hold action to follow if they leave. Since you didnt move you can move 5 with them and if they move more than 5 you get an attack, maybe a trip to keep them there, or charge them next round as they most likely cant move more than 40 in a <a href="http://69.42.87.204/cgi-bin/ezlclk.fcgi?id=6718" target="_blank">single</a> action.</p><p> </p><p>3: and this is off the subject but having played archers and had them used against me the first thing I do from now on is break there bow its only a hardness 5 w/ 5 hitpoints so its pretty easy, archers are way to unbalanced for the game compared to melee combat and they are my main foe from now on / followed by wizards</p></blockquote><p></p>
[QUOTE="focallength, post: 2236867, member: 30199"] Ok one of the most abused rules in our [url="http://69.42.87.204/cgi-bin/ezlclk.fcgi?id=9422"]game[/url] is the 5' step, I hate it, archers use it to kill melee fighters and wizards laugh at warriors when they engage. I want to make the 5' step the most feared thing a DM can use on me. here are some of my solutions if you see any flaws or have other / better solutions please chime in I know Im not the only one who hates the 5' step. 1: first round move into combat and hold action to follow. If the archer / mage stays in combat and attacks / casts you get an AoO if they move 5' you can follow if they move more you get an AoO and can follow. 2: if your already engaged and the archer / mage wants to 5' step you to death. Attack as standard action and hold action to follow if they leave. Since you didnt move you can move 5 with them and if they move more than 5 you get an attack, maybe a trip to keep them there, or charge them next round as they most likely cant move more than 40 in a [url="http://69.42.87.204/cgi-bin/ezlclk.fcgi?id=6718"]single[/url] action. 3: and this is off the subject but having played archers and had them used against me the first thing I do from now on is break there bow its only a hardness 5 w/ 5 hitpoints so its pretty easy, archers are way to unbalanced for the game compared to melee combat and they are my main foe from now on / followed by wizards [/QUOTE]
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Defeat The Vile 5' Step
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