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Defeat The Vile 5' Step
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<blockquote data-quote="ThirdWizard" data-source="post: 2238610" data-attributes="member: 12037"><p>In 3.5 archery isn't nearly as good as it was in 3.0. It is definately less powerful than melee combat. The benefit is that you generally arn't going to be near the enemy and in danger. Hopefully. While archery is a very viable tactic, an archer isn't going to go toe to toe with a melee character in most situations and come out on top.</p><p></p><p>Downsides include:</p><p>Dex for attack, Str for damage, and Str costs money to get applied</p><p>Many magical enhancements can't be placed on bows/arrows</p><p>Bows are easier to sunder than many melee weapons</p><p>You have a limited supply of ammunition</p><p>You draw an AoO from anyone beside you.</p><p></p><p>There are many ways to get around the 5' step and full attack. Flanking is a good one. Also you can ready an action to attack them when they shoot you, which means you can 5' step when they attack, provoking an AoO they didn't see coming and then get another attack on them. But, just attacking will usually be enough because they usually arn't built for that kind of one-on-one action.</p><p> </p><p></p><p></p><p>Around the last time I cast a spell. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>EDIT: If this is abusive, I'd hate to see people's thoughts on the "I ready an action to attack them then step back 5' as soon as they attack me, thus nullifying their own attack while getting my own. And I'll do that next round, too." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 2238610, member: 12037"] In 3.5 archery isn't nearly as good as it was in 3.0. It is definately less powerful than melee combat. The benefit is that you generally arn't going to be near the enemy and in danger. Hopefully. While archery is a very viable tactic, an archer isn't going to go toe to toe with a melee character in most situations and come out on top. Downsides include: Dex for attack, Str for damage, and Str costs money to get applied Many magical enhancements can't be placed on bows/arrows Bows are easier to sunder than many melee weapons You have a limited supply of ammunition You draw an AoO from anyone beside you. There are many ways to get around the 5' step and full attack. Flanking is a good one. Also you can ready an action to attack them when they shoot you, which means you can 5' step when they attack, provoking an AoO they didn't see coming and then get another attack on them. But, just attacking will usually be enough because they usually arn't built for that kind of one-on-one action. Around the last time I cast a spell. ;) EDIT: If this is abusive, I'd hate to see people's thoughts on the "I ready an action to attack them then step back 5' as soon as they attack me, thus nullifying their own attack while getting my own. And I'll do that next round, too." :D [/QUOTE]
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Defeat The Vile 5' Step
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