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Defeat The Vile 5' Step
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<blockquote data-quote="Felnar" data-source="post: 2265430" data-attributes="member: 30971"><p>dont immediate actions count as your <em>next turns</em> swift action? So, it wouldnt matter what you've done in the past, because swift/immediate actions effect the future. The 5ft step as an immediate action (used not in your turn) would preclude you from moving until after your <em>next turn.</em>(your next turns actions cannot disallow a 5ft step).</p><p> </p><p></p><p>I dont see how the current AoO rules require attention. On your turn you look at the miniatures, then act. Your actions (not your opponents actions) cause AoOs, so you know if you are going to cause AoOs. Well, it could be useful to know if something no longer threatens squares (grappled/disarmed/etc). Other than those cases, miniatures combat is very much like chess.</p><p> </p><p></p><p>my mistake, i was envisioning being able to side-step a charge (take cover or something) during the time it takes to charge 30+ ft. But charging(the move and attack) is a single action isnt it, and immediate actions can't interrupt someone else's action.</p><p>Either way, it'd still be nice if you could arc slighty during a charge. Perhaps at the cost of 5 or 10 feet of movement?</p><p>---</p><p> </p><p>i guess it really needs to be a second type of immediate action so someone could 5ft step and <em>featherfall</em> or quickened-spell in the same round.</p><p> </p><p> - Felnar</p></blockquote><p></p>
[QUOTE="Felnar, post: 2265430, member: 30971"] dont immediate actions count as your [i]next turns[/i] swift action? So, it wouldnt matter what you've done in the past, because swift/immediate actions effect the future. The 5ft step as an immediate action (used not in your turn) would preclude you from moving until after your [i]next turn.[/i](your next turns actions cannot disallow a 5ft step). I dont see how the current AoO rules require attention. On your turn you look at the miniatures, then act. Your actions (not your opponents actions) cause AoOs, so you know if you are going to cause AoOs. Well, it could be useful to know if something no longer threatens squares (grappled/disarmed/etc). Other than those cases, miniatures combat is very much like chess. my mistake, i was envisioning being able to side-step a charge (take cover or something) during the time it takes to charge 30+ ft. But charging(the move and attack) is a single action isnt it, and immediate actions can't interrupt someone else's action. Either way, it'd still be nice if you could arc slighty during a charge. Perhaps at the cost of 5 or 10 feet of movement? --- i guess it really needs to be a second type of immediate action so someone could 5ft step and [i]featherfall[/i] or quickened-spell in the same round. - Felnar [/QUOTE]
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