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Defeated by puzzle - campaign over
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<blockquote data-quote="Inconsequenti-AL" data-source="post: 2194891" data-attributes="member: 6584"><p>I'm with quite a few others here, I generally despise rpg puzzles. They bore me stupid and break up the flow of the game. I can tolerate them, as long as they don't happen too often and as long as someone else wants to solve them. </p><p></p><p></p><p>I like Morrus answer to plot required riddles. Players try to solve them. If they feel they can't, then the characters automatically work out the answer. Players don't get to find out the solution and no xp is awarded for the puzzle. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I'd prefer this to rolling int or similar. Frankly if it's a vital puzzle and no-one makes their int roll, then you're all still in the same unable to solve it quandry?</p><p></p><p></p><p>Had a great secondary answer to a puzzle recently. Playing Ars Magica - trying to break into some lond dead wizards home. We found two ways through. First, answer a long series of complicated riddles. Second, get drunk on centaur wine, run straight through all the puzzles... but you have to complete 'the dungeon' drunk. Option 2 every time. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Inconsequenti-AL, post: 2194891, member: 6584"] I'm with quite a few others here, I generally despise rpg puzzles. They bore me stupid and break up the flow of the game. I can tolerate them, as long as they don't happen too often and as long as someone else wants to solve them. I like Morrus answer to plot required riddles. Players try to solve them. If they feel they can't, then the characters automatically work out the answer. Players don't get to find out the solution and no xp is awarded for the puzzle. :) I'd prefer this to rolling int or similar. Frankly if it's a vital puzzle and no-one makes their int roll, then you're all still in the same unable to solve it quandry? Had a great secondary answer to a puzzle recently. Playing Ars Magica - trying to break into some lond dead wizards home. We found two ways through. First, answer a long series of complicated riddles. Second, get drunk on centaur wine, run straight through all the puzzles... but you have to complete 'the dungeon' drunk. Option 2 every time. :) [/QUOTE]
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