Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Defeating a Balor
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pawsplay" data-source="post: 3142324" data-attributes="member: 15538"><p>Why do I need I rule that says they stack? In the absence of any other factors, two increases will both apply, unless the result would be a contradiction. </p><p></p><p>Let us suppose for a moment that increases do not "stack." (Now, that's meaningless, because increases don't stack, lie down or play dead, they just make something bigger, but let's suppose it for a moment). That's bad news for someone who wants to increase his Strength at 8th level if he already did so at 4th. It makes it very difficult to increase the size of advanced monsters. Further, advanced monsters that increased in size would not necessarily have access to Improved Natural Attack. No character could advance beyond 2nd level in a class. Practiced caster and the Good domain power would not combine their effects for the caster level of spells. A character's hit points would have only a limited ability to increase, and any class ability that said it increased every X levels would be cut short after one increase.</p><p></p><p>Now, I did not use the word "increase" because the ability uses it, but simply because the ability states the weapon is treated as "+2 better than its normal enhancement bonus." There is no indication that it is a typed bonus that does not stack, so it must therefore be:</p><p></p><p>a) not a bonus, or</p><p>b) an unnamed bonus</p><p></p><p>If it is not a bonus, there is nothing preventing the increase from applying twice. If it is, it is an unnamed bonus. The question is simply, does more than one bane effect count as a different effect? Ordinarily, a weapon may have only one bane effect (by my reading, since bane is a particular property and each weapon has one chosen foe). The ranged weapon/armoo situation complicates this. Two bane effects versus the same creature type would clearly not stack, but two bane effects that are intended for different foes seem to be a different source to me. As each one pertains to a specific foe, it is not the same as one that pertains to a different foe (bane is not cast and a foe chosen each time; each magic item contains only one specific bane property).</p></blockquote><p></p>
[QUOTE="pawsplay, post: 3142324, member: 15538"] Why do I need I rule that says they stack? In the absence of any other factors, two increases will both apply, unless the result would be a contradiction. Let us suppose for a moment that increases do not "stack." (Now, that's meaningless, because increases don't stack, lie down or play dead, they just make something bigger, but let's suppose it for a moment). That's bad news for someone who wants to increase his Strength at 8th level if he already did so at 4th. It makes it very difficult to increase the size of advanced monsters. Further, advanced monsters that increased in size would not necessarily have access to Improved Natural Attack. No character could advance beyond 2nd level in a class. Practiced caster and the Good domain power would not combine their effects for the caster level of spells. A character's hit points would have only a limited ability to increase, and any class ability that said it increased every X levels would be cut short after one increase. Now, I did not use the word "increase" because the ability uses it, but simply because the ability states the weapon is treated as "+2 better than its normal enhancement bonus." There is no indication that it is a typed bonus that does not stack, so it must therefore be: a) not a bonus, or b) an unnamed bonus If it is not a bonus, there is nothing preventing the increase from applying twice. If it is, it is an unnamed bonus. The question is simply, does more than one bane effect count as a different effect? Ordinarily, a weapon may have only one bane effect (by my reading, since bane is a particular property and each weapon has one chosen foe). The ranged weapon/armoo situation complicates this. Two bane effects versus the same creature type would clearly not stack, but two bane effects that are intended for different foes seem to be a different source to me. As each one pertains to a specific foe, it is not the same as one that pertains to a different foe (bane is not cast and a foe chosen each time; each magic item contains only one specific bane property). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Defeating a Balor
Top