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Defeating bad guy twice = double XP???
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<blockquote data-quote="KarinsDad" data-source="post: 3317049" data-attributes="member: 2011"><p>Most DMs are <strong>sane</strong> and do very different things, including awarding XP. Just because a DM has a different measure of accomplishment than you does not make him insane.</p><p></p><p>Maybe you should use a different term. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p></p><p>To the OP:</p><p></p><p>I often award a lesser amount of XP for reoccuring villains. Typically I use:</p><p></p><p>First encounter: 100%</p><p>Second encounter: 75%</p><p>Third encounter: 50%</p><p>Fourth and subsequent encounter: 25%</p><p></p><p>The reason is that I do not feel that encountering the same type of challenge is really that challenging. Sure, the reoccurring villain might have some new tricks up his sleeve, but the PCs are letting him get away to fight another day and I do not necessarily think that deserves full XP every time. Villains typically should be put down and allowing one to escape repeatedly where he can further his schemes and cause even more innocents to suffer does not deserve full XP (course, the PCs are expected to be heroic in my campaigns). JMSO (Just My Sane Opinion). <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 3317049, member: 2011"] Most DMs are [b]sane[/b] and do very different things, including awarding XP. Just because a DM has a different measure of accomplishment than you does not make him insane. Maybe you should use a different term. ;) To the OP: I often award a lesser amount of XP for reoccuring villains. Typically I use: First encounter: 100% Second encounter: 75% Third encounter: 50% Fourth and subsequent encounter: 25% The reason is that I do not feel that encountering the same type of challenge is really that challenging. Sure, the reoccurring villain might have some new tricks up his sleeve, but the PCs are letting him get away to fight another day and I do not necessarily think that deserves full XP every time. Villains typically should be put down and allowing one to escape repeatedly where he can further his schemes and cause even more innocents to suffer does not deserve full XP (course, the PCs are expected to be heroic in my campaigns). JMSO (Just My Sane Opinion). :lol: [/QUOTE]
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Defeating bad guy twice = double XP???
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