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Defeating bad guy twice = double XP???
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<blockquote data-quote="JiffyPopTart" data-source="post: 3327562" data-attributes="member: 4881"><p>How many levels would Spiderman lose if he only got XP one per bad-guy fought and beaten?</p><p></p><p>I absolutely go nuts when the GM in a game I am playing pulls out ... "Well, you guys killed the three mountain lions and get 50XP each for those, but the bear had 1HP left when it ran away. Since you didn't chase down the bear in a mad-rage tracking it to its lair and slaughter it while it tries to heal in peace you get NO XP."</p><p></p><p>Obviously each new "encounter" should be a new chance to gain XP. If the encounter is easier than before (pirates are all hurt, spells are used up, morale is lower and people fight worse) then you should get less XP for the same battle, and likewise if the encounter is harder (the surviving pirates all gained a level, fully healed up, and are buffed to the gills with spells especially prepared to get revenge on the party) you should get more XP. Thats kinds how the whole CR thing works</p><p></p><p>0 CR of an ork in a rusty cage with no arms or legs begging for death</p><p>1/2 CR of a normal healthy orc warrior</p><p>2 CR of a normal healthy orc warrior with magic weapons and/or potions</p><p>99 CR of a normal healthy orc warrior an impenetrable fortress with an artifact of unlimited wishes</p><p></p><p>DS</p></blockquote><p></p>
[QUOTE="JiffyPopTart, post: 3327562, member: 4881"] How many levels would Spiderman lose if he only got XP one per bad-guy fought and beaten? I absolutely go nuts when the GM in a game I am playing pulls out ... "Well, you guys killed the three mountain lions and get 50XP each for those, but the bear had 1HP left when it ran away. Since you didn't chase down the bear in a mad-rage tracking it to its lair and slaughter it while it tries to heal in peace you get NO XP." Obviously each new "encounter" should be a new chance to gain XP. If the encounter is easier than before (pirates are all hurt, spells are used up, morale is lower and people fight worse) then you should get less XP for the same battle, and likewise if the encounter is harder (the surviving pirates all gained a level, fully healed up, and are buffed to the gills with spells especially prepared to get revenge on the party) you should get more XP. Thats kinds how the whole CR thing works 0 CR of an ork in a rusty cage with no arms or legs begging for death 1/2 CR of a normal healthy orc warrior 2 CR of a normal healthy orc warrior with magic weapons and/or potions 99 CR of a normal healthy orc warrior an impenetrable fortress with an artifact of unlimited wishes DS [/QUOTE]
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Defeating bad guy twice = double XP???
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