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Defeating my powergamer Glave master
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<blockquote data-quote="jamesmanhattan" data-source="post: 4730241" data-attributes="member: 75838"><p>What really sucks is that the DM feels he has to change and rewrite entire encounters just to handle one player. It signals to me that something is broken. You should have a serious talk with the player and ask him if he too feels like that combo is too powerful and maybe a stretch of the rules. </p><p></p><p>The DM shouldn't have to re-write a published adventure because one player is messing it up. </p><p></p><p>If that fails the best advice is to never have any monster ever approach the fighter if possible. Ignore him the best you can. If the fighter ever manages to mark a monster try shifting to be adjacent to him, most board posters have come to the conclusion that shifting prevents all opportunity attacks, even from polearm momentum. </p><p></p><p>If your guy is knocking monsters prone 1 square away from him somehow, with those polearm push feats, have the monster get up and charge someone else. The defender is failing in his duty, he can only combat challenge attack adjacent guys.</p><p></p><p>If that fails have all the nothics target him, then have 4 more nothics come from behind them, then have 4 more nothics come up from underwater and kill his freaking character! and take utmost pleasure from it.</p></blockquote><p></p>
[QUOTE="jamesmanhattan, post: 4730241, member: 75838"] What really sucks is that the DM feels he has to change and rewrite entire encounters just to handle one player. It signals to me that something is broken. You should have a serious talk with the player and ask him if he too feels like that combo is too powerful and maybe a stretch of the rules. The DM shouldn't have to re-write a published adventure because one player is messing it up. If that fails the best advice is to never have any monster ever approach the fighter if possible. Ignore him the best you can. If the fighter ever manages to mark a monster try shifting to be adjacent to him, most board posters have come to the conclusion that shifting prevents all opportunity attacks, even from polearm momentum. If your guy is knocking monsters prone 1 square away from him somehow, with those polearm push feats, have the monster get up and charge someone else. The defender is failing in his duty, he can only combat challenge attack adjacent guys. If that fails have all the nothics target him, then have 4 more nothics come from behind them, then have 4 more nothics come up from underwater and kill his freaking character! and take utmost pleasure from it. [/QUOTE]
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