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Story Hour
Defenders of Daybreak, The Early Years.
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<blockquote data-quote="Sialia" data-source="post: 231753" data-attributes="member: 1025"><p><em> Interlude. A few spells Dylrath worked up for his midterm exams.</em></p><p><em></em></p><p><em><span style="color: burlywood">*Dylrath's Blatant and Irresponsible Misuse of Magik</span></em></p><p><em><span style="color: burlywood">Creates a little illusiory lady (about three inches high) who dances on a floor or tabletop. If you can tag her without squashing her, she exposes anatomy, briefly and then starts dancing again. Lasts a few rounds. You can tag her lots of times, but if you squash her, the dweomer ends. No limit to number of players permitted. She moves faster as the spell nears duration.</span></em></p><p><em><span style="color: burlywood"></span></em></p><p><em><span style="color: burlywood">* Gotcherfoot</span></em></p><p><em><span style="color: burlywood">Grabs target by one foot and hauls that foot to a height of six feet. May be laid as a glyph or cast directly onto a target.</span></em></p><p><em><span style="color: burlywood"></span></em></p><p><em><span style="color: burlywood">* Spelly Watermelon</span></em></p><p><em><span style="color: burlywood">Requires one piece of fruit as a component, prefereably a melon. When cast the spellcaster decides on a time delay up to 1 day per level of caster. When time expires, the fruit explodes. Messily. </span></em></p><p><em><span style="color: burlywood"></span></em></p><p><em><span style="color: burlywood">* Glomp</span></em></p><p><em><span style="color: burlywood">Spellcaster makes a gesture like blowing a kiss. A small magical dweomer with the texture of a fleshy object flies to target and affixes itself over the target's mouth, or nose and mouth, preventing breath, speech, or the passage of objects through the orifice.</span></em></p><p><em><span style="color: burlywood"></span></em></p><p><em><span style="color: burlywood">* Locate Eggplante</span></em></p><p><em><span style="color: burlywood">Replaces one random spell in target's memorized arsenal with a spell that tells them the location of the nearest eggplant</span></em></p><p><em><span style="color: burlywood"></span></em></p><p><em><span style="color: burlywood">* Rain of Fish</span></em></p><p><em><span style="color: burlywood">Causes 100 pickled herring to fall out of the sky onto target.</span></em></p><p><em><span style="color: burlywood">Actually, 100 of anything, but the caster has to swallow the prototype item whole without chewing. Chewed items are too nasty. The conjured items last a couple of rounds and then vanish.</span></em></p><p><em><span style="color: burlywood"></span></em></p><p><em><span style="color: burlywood">* Dylrath's Bucket </span></em></p><p><em><span style="color: burlywood">Cast the spell on a bucket (or similar object--kettle, cauldron, chamber pot, etc.) and leave the item lying somewhere (such as in a room where folks aren't supposed to be snooping).</span></em></p><p><em><span style="color: burlywood">When someone steps into a five foot radius of the object, they become unaware of the item's existence until they have inexorably been compelled to place at least one foot (or other limb) into the bucket, whereupon the item sticks. It hangs on until a dispel magic or remove curse is cast, or the bucket fails a structural strength check. There is no reason the bucket has to be empty at the time of casting. Makes one hell of a mousetrap if you bait it with peanuts.</span></em></p><p><em><span style="color: burlywood">Also works fine falling from on top of a half-opened door onto someone's head.</span></em></p></blockquote><p></p>
[QUOTE="Sialia, post: 231753, member: 1025"] [i] Interlude. A few spells Dylrath worked up for his midterm exams. [color=burlywood]*Dylrath's Blatant and Irresponsible Misuse of Magik Creates a little illusiory lady (about three inches high) who dances on a floor or tabletop. If you can tag her without squashing her, she exposes anatomy, briefly and then starts dancing again. Lasts a few rounds. You can tag her lots of times, but if you squash her, the dweomer ends. No limit to number of players permitted. She moves faster as the spell nears duration. * Gotcherfoot Grabs target by one foot and hauls that foot to a height of six feet. May be laid as a glyph or cast directly onto a target. * Spelly Watermelon Requires one piece of fruit as a component, prefereably a melon. When cast the spellcaster decides on a time delay up to 1 day per level of caster. When time expires, the fruit explodes. Messily. * Glomp Spellcaster makes a gesture like blowing a kiss. A small magical dweomer with the texture of a fleshy object flies to target and affixes itself over the target's mouth, or nose and mouth, preventing breath, speech, or the passage of objects through the orifice. * Locate Eggplante Replaces one random spell in target's memorized arsenal with a spell that tells them the location of the nearest eggplant * Rain of Fish Causes 100 pickled herring to fall out of the sky onto target. Actually, 100 of anything, but the caster has to swallow the prototype item whole without chewing. Chewed items are too nasty. The conjured items last a couple of rounds and then vanish. * Dylrath's Bucket Cast the spell on a bucket (or similar object--kettle, cauldron, chamber pot, etc.) and leave the item lying somewhere (such as in a room where folks aren't supposed to be snooping). When someone steps into a five foot radius of the object, they become unaware of the item's existence until they have inexorably been compelled to place at least one foot (or other limb) into the bucket, whereupon the item sticks. It hangs on until a dispel magic or remove curse is cast, or the bucket fails a structural strength check. There is no reason the bucket has to be empty at the time of casting. Makes one hell of a mousetrap if you bait it with peanuts. Also works fine falling from on top of a half-opened door onto someone's head.[/color][/i] [/QUOTE]
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