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Defenders of Daybreak, The Early Years.
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<blockquote data-quote="Sialia" data-source="post: 279621" data-attributes="member: 1025"><p>Whoa. Flattery. I love it.</p><p></p><p>Many thanks. I look forward to checking out your storyhour!</p><p></p><p>I'm not sure if Dyrlath's stats are up anywhere or not. I know that P'Cat has the latest version, except that his spell list is completely wrong. P'cat had to guess about that part, cause the change to being a real arcane spellcaster all happened just as I was moving away away. I've only gotten to guest play Dylrath with the new 3rd ed stats and 4th level spellcasting abilities once. (He always gadgeted his spellcasting previously.) </p><p></p><p>If I were picking out 'Rath's spells myself, I'd pick lots of divination, and plenty of illusion, and a handful of multipurpose spells like Unseen Servant that you can use for almost anything. Probably continue to use gadgets for most of the major kaboom. One or two good blowing crud up spells, just in case, but it's not the focus. </p><p></p><p>Dylrath always counted on hanging out with folks who were better at blowing things up than he was, and had a lot of healing magic on hand. Dylrath was the kind of person who always counted the other party members as being in his inventory.</p><p></p><p>He's a support character, who makes it easier for the heavy hitters on his side to get their jobs done, and much harder for the heavy hitters on the opposing side to pay attention to what they thought they were doing. Or at least, that's the intent. I won't say there hasn't been the occasional screw up.</p><p></p><p>Dylrath's original stats were S 14 I 13 W 9 D 18 Co 14 Ch 9. Some of that changed during the transition to 3rd ed, and there were some items used also, I think, to boost the int to something that could plausibly handle spells. A periapt of intellect?</p><p></p><p>I know the thieving stats are all done differently now, but it's worth knowing what they were in 2nd ed, at his <em>level of mastery</em>:</p><p>PP 55 </p><p>OL 60 </p><p>FRT 65 </p><p>MS 55 </p><p>HiS 55 </p><p>DN55 </p><p>CW 70 </p><p>RL 55</p><p></p><p>Ok, anybody? Yes, thank you, you with the spectacles. Quite right, I'm glad someone is paying attention: </p><p></p><p>At his level of mastery, Dylrath had a <em>barely better than even chance of succeeding at anything.</em></p><p></p><p>God, I loved playing that boy.</p></blockquote><p></p>
[QUOTE="Sialia, post: 279621, member: 1025"] Whoa. Flattery. I love it. Many thanks. I look forward to checking out your storyhour! I'm not sure if Dyrlath's stats are up anywhere or not. I know that P'Cat has the latest version, except that his spell list is completely wrong. P'cat had to guess about that part, cause the change to being a real arcane spellcaster all happened just as I was moving away away. I've only gotten to guest play Dylrath with the new 3rd ed stats and 4th level spellcasting abilities once. (He always gadgeted his spellcasting previously.) If I were picking out 'Rath's spells myself, I'd pick lots of divination, and plenty of illusion, and a handful of multipurpose spells like Unseen Servant that you can use for almost anything. Probably continue to use gadgets for most of the major kaboom. One or two good blowing crud up spells, just in case, but it's not the focus. Dylrath always counted on hanging out with folks who were better at blowing things up than he was, and had a lot of healing magic on hand. Dylrath was the kind of person who always counted the other party members as being in his inventory. He's a support character, who makes it easier for the heavy hitters on his side to get their jobs done, and much harder for the heavy hitters on the opposing side to pay attention to what they thought they were doing. Or at least, that's the intent. I won't say there hasn't been the occasional screw up. Dylrath's original stats were S 14 I 13 W 9 D 18 Co 14 Ch 9. Some of that changed during the transition to 3rd ed, and there were some items used also, I think, to boost the int to something that could plausibly handle spells. A periapt of intellect? I know the thieving stats are all done differently now, but it's worth knowing what they were in 2nd ed, at his [i]level of mastery[/i]: PP 55 OL 60 FRT 65 MS 55 HiS 55 DN55 CW 70 RL 55 Ok, anybody? Yes, thank you, you with the spectacles. Quite right, I'm glad someone is paying attention: At his level of mastery, Dylrath had a [i]barely better than even chance of succeeding at anything.[/i] God, I loved playing that boy. [/QUOTE]
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