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Defenders of the Blackfeather - Tariff of Relkingham
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<blockquote data-quote="garyh" data-source="post: 4630220" data-attributes="member: 6078"><p><em>OOC: You didn't move Sena up to D6. I had her moving there so that next turn, as many zombies as possible would be lined up for a Turn Undead attempt. In the interest of keeping the fight moving, I'll have Hal and Lindus go anyway, with Sena placed as she is on the map.</em></p><p></p><p>Hal, final in control of his own actions, takes out his frustration against the three zombies before him, slicing through all of them in a single blow.</p><p></p><p><strong>Standard action </strong>- Sweeping Blow against Red, Pink, and Purple Zombies.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1899948/" target="_blank">Sweeping Blow vs Red, Pink, Purple (1d20+11+2=26, 1d10+6=9, 1d20+11+2=20, 1d10+6=9, 1d20+11+2=17, 1d10+6=10)</a> </p><p></p><p>Hits AC 26 for 9 damage against Red, hits AC 20 for 9 damage against Pink, and hits AC 17 for 10 damage against Purple. Any that survive are marked by Hal. If any die, Hal gains +5 temp HP from his Lifedrinker sword. I'm assuming all are killed for Lindus' action.</p><p></p><p><strong>Move action </strong>- Shift to D7.</p><p></p><p><em>OOC: I totally forgot Hal has the Human Perseverance feat, which grants him +1 to all saves. Luckily, I don't think that mattered here.</em></p><p></p><p><u><strong><span style="color: red">Hal Carter</span></strong></u> - Male Human Fighter 5</p><p>Passive Perception: 14, Passive Insight: 14</p><p>AC:22, Fort:21, Reflex:19, Will:17 -- Speed:5</p><p>HP:53 + 5 Temp HP/53, Bloodied:26, Surge Value:14, Surges left:9/11</p><p>Action Points: 1, Second Wind: not used</p><p>Powers -<span style="color: Green"></span></p><p><span style="color: Green">Cleave</span></p><p><span style="color: Green">Reaping Strike</span></p><p><span style="color: Green">Tide of Iron</span></p><p><span style="color: red">Steel Serpent Strike</span></p><p><span style="color: red"><s>Sweeping Blow</s></span></p><p><span style="color: gray">Comeback Strike</span></p><p><span style="color: gray">Inspiring Word</span></p><p><span style="color: gray"><s>Rain of Steel</s></span></p><p><span style="color: gray">Unstoppable</span></p></blockquote><p></p>
[QUOTE="garyh, post: 4630220, member: 6078"] [I]OOC: You didn't move Sena up to D6. I had her moving there so that next turn, as many zombies as possible would be lined up for a Turn Undead attempt. In the interest of keeping the fight moving, I'll have Hal and Lindus go anyway, with Sena placed as she is on the map.[/I] Hal, final in control of his own actions, takes out his frustration against the three zombies before him, slicing through all of them in a single blow. [B]Standard action [/B]- Sweeping Blow against Red, Pink, and Purple Zombies. [url=http://invisiblecastle.com/roller/view/1899948/]Sweeping Blow vs Red, Pink, Purple (1d20+11+2=26, 1d10+6=9, 1d20+11+2=20, 1d10+6=9, 1d20+11+2=17, 1d10+6=10)[/url] Hits AC 26 for 9 damage against Red, hits AC 20 for 9 damage against Pink, and hits AC 17 for 10 damage against Purple. Any that survive are marked by Hal. If any die, Hal gains +5 temp HP from his Lifedrinker sword. I'm assuming all are killed for Lindus' action. [B]Move action [/B]- Shift to D7. [I]OOC: I totally forgot Hal has the Human Perseverance feat, which grants him +1 to all saves. Luckily, I don't think that mattered here.[/I] [u][B][COLOR="red"]Hal Carter[/COLOR][/B][/U] - Male Human Fighter 5 Passive Perception: 14, Passive Insight: 14 AC:22, Fort:21, Reflex:19, Will:17 -- Speed:5 HP:53 + 5 Temp HP/53, Bloodied:26, Surge Value:14, Surges left:9/11 Action Points: 1, Second Wind: not used Powers -[color=Green] Cleave Reaping Strike Tide of Iron[/color] [color=red]Steel Serpent Strike [s]Sweeping Blow[/s][/color] [color=gray]Comeback Strike Inspiring Word [s]Rain of Steel[/s] Unstoppable[/color] [/QUOTE]
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