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Defenders of the Blackfeather - Tariff of Relkingham
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<blockquote data-quote="garyh" data-source="post: 4668795" data-attributes="member: 6078"><p>Hal again swings his sword brutally at the guard, again guiding his blade past the halberdier's defending polearm.</p><p></p><p><strong>Move action </strong>- Move to F7 (if necessary, per OOC comments).</p><p></p><p><strong>Standard action </strong>- Reaping Strike against Red Guard.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1941809/" target="_blank">Reaping Strike against Red Guard (1d20 11=28, 1d10 6=12)</a></p><p></p><p>Hits AC 28 for 12 damage against Red Guard, and even if that doesn't hit, Hall does 2 damage to Red Guard. Marking Red Guard. If Red Guard dies from this attack, Hal gains 5 temp HP.</p><p></p><p><u><strong><span style="color: red">Hal Carter</span></strong></u> - Male Human Fighter 5</p><p>Passive Perception: 14, Passive Insight: 14</p><p>AC:22, Fort:21, Reflex:19, Will:17 -- Speed:5</p><p>HP:51/53, Bloodied:26, Surge Value:14, Surges left:9/11</p><p>Action Points: 1, Second Wind: not used</p><p>Powers -<span style="color: Green"></span></p><p><span style="color: Green">Cleave</span></p><p><span style="color: Green">Reaping Strike</span></p><p><span style="color: Green">Tide of Iron</span></p><p><span style="color: red">Steel Serpent Strike</span></p><p><span style="color: red"><s>Sweeping Blow</s></span></p><p><span style="color: gray">Comeback Strike</span></p><p><span style="color: gray">Inspiring Word</span></p><p><span style="color: gray"><s>Rain of Steel</s></span></p><p><span style="color: gray">Unstoppable</span></p></blockquote><p></p>
[QUOTE="garyh, post: 4668795, member: 6078"] Hal again swings his sword brutally at the guard, again guiding his blade past the halberdier's defending polearm. [B]Move action [/B]- Move to F7 (if necessary, per OOC comments). [B]Standard action [/B]- Reaping Strike against Red Guard. [url=http://invisiblecastle.com/roller/view/1941809/]Reaping Strike against Red Guard (1d20 11=28, 1d10 6=12)[/url] Hits AC 28 for 12 damage against Red Guard, and even if that doesn't hit, Hall does 2 damage to Red Guard. Marking Red Guard. If Red Guard dies from this attack, Hal gains 5 temp HP. [u][B][COLOR="red"]Hal Carter[/COLOR][/B][/U] - Male Human Fighter 5 Passive Perception: 14, Passive Insight: 14 AC:22, Fort:21, Reflex:19, Will:17 -- Speed:5 HP:51/53, Bloodied:26, Surge Value:14, Surges left:9/11 Action Points: 1, Second Wind: not used Powers -[color=Green] Cleave Reaping Strike Tide of Iron[/color] [color=red]Steel Serpent Strike [s]Sweeping Blow[/s][/color] [color=gray]Comeback Strike Inspiring Word [s]Rain of Steel[/s] Unstoppable[/color] [/QUOTE]
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