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Defenders of the Blackfeather - Tariff of Relkingham
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<blockquote data-quote="garyh" data-source="post: 4692009" data-attributes="member: 6078"><p>Hal, still under the spell of the dark cleric, moves as close as he can to Sena, as the benches would be too difficult to charge throuh. Hal is still unable to regain control of himself, unfortunately.</p><p></p><p><strong>Move action </strong>- Move to C12 (He could move to D12, but that would be too close to Sena to charge from next round. He can't charge Sena this round because it would take 6 points of movement to get through the benches).</p><p></p><p><strong>Save vs Domination</strong> -</p><p><a href="http://invisiblecastle.com/roller/view/1961789/" target="_blank">Save versus Domination (Human Perseverance) (1d20+1=2)</a> </p><p></p><p><u><strong><span style="color: red">Hal Carter</span></strong></u> - Male Human Fighter 5</p><p>Passive Perception: 14, Passive Insight: 14</p><p>AC:22, Fort:21, Reflex:19, Will:17 -- Speed:5</p><p>HP:51/53, Bloodied:26, Surge Value:14, Surges left:9/11</p><p>Action Points: 1, Second Wind: not used</p><p>Powers -<span style="color: Green"></span></p><p><span style="color: Green">Cleave</span></p><p><span style="color: Green">Reaping Strike</span></p><p><span style="color: Green">Tide of Iron</span></p><p><span style="color: red">Steel Serpent Strike</span></p><p><span style="color: red"><s>Sweeping Blow</s></span></p><p><span style="color: gray">Comeback Strike</span></p><p><span style="color: gray">Inspiring Word</span></p><p><span style="color: gray"><s>Rain of Steel</s></span></p><p><span style="color: gray">Unstoppable</span></p></blockquote><p></p>
[QUOTE="garyh, post: 4692009, member: 6078"] Hal, still under the spell of the dark cleric, moves as close as he can to Sena, as the benches would be too difficult to charge throuh. Hal is still unable to regain control of himself, unfortunately. [B]Move action [/B]- Move to C12 (He could move to D12, but that would be too close to Sena to charge from next round. He can't charge Sena this round because it would take 6 points of movement to get through the benches). [B]Save vs Domination[/B] - [url=http://invisiblecastle.com/roller/view/1961789/]Save versus Domination (Human Perseverance) (1d20+1=2)[/url] [u][B][COLOR="red"]Hal Carter[/COLOR][/B][/U] - Male Human Fighter 5 Passive Perception: 14, Passive Insight: 14 AC:22, Fort:21, Reflex:19, Will:17 -- Speed:5 HP:51/53, Bloodied:26, Surge Value:14, Surges left:9/11 Action Points: 1, Second Wind: not used Powers -[color=Green] Cleave Reaping Strike Tide of Iron[/color] [color=red]Steel Serpent Strike [s]Sweeping Blow[/s][/color] [color=gray]Comeback Strike Inspiring Word [s]Rain of Steel[/s] Unstoppable[/color] [/QUOTE]
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