Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Defenders require bad AI from monsters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mal Malenkirk" data-source="post: 4648352" data-attributes="member: 834"><p>First of all, the risks of defeat do not matter if you are convinced you'll win. That's why the death penalty has no statistical impact on crime rate ; people on death row all believed they'd get away with it! (or acted in the heat of the moment).</p><p> </p><p>Secondly, how the hell would you know you are at 5% odds of winning? Or at 50% for that matter? Without an extended observation of the opponent, you can't tell with any accuracy. Visually, what differentiates a level 2 mercenary NPC from a level 6 fighter? Not much. Until you actually fight the guy and realize just how big a mistake you've made...</p><p></p><p>How can a band of monsters tell at a glance whether a warrior is +6 or +10 to hit? Whether the wizard is capable of just magic missile and minor tricks like most low level wizards NPC or whether this guy is capable of casting flaming sphere and ruin your day?</p><p></p><p>If you are, say, a typical orkish band, you have crushed humanoid by the dozens and in bands larger than the PCs. Why would that armoured guy be any more skilled than the dozens you have slain before? How can they know that this particular fighter has, with all powers accounted for, three time as many HP as they are used to in a soldier? Why would they expect that the frail looking guy in light armour blasts so much harder than the last adept they lynched? </p><p></p><p>A typical band of orks has won almost every fight it has ever been in. That's why the band still exists! In that business, you typically lose only one fight. And in an heroic saga, that one fight is against the PCs.</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 4648352, member: 834"] First of all, the risks of defeat do not matter if you are convinced you'll win. That's why the death penalty has no statistical impact on crime rate ; people on death row all believed they'd get away with it! (or acted in the heat of the moment). Secondly, how the hell would you know you are at 5% odds of winning? Or at 50% for that matter? Without an extended observation of the opponent, you can't tell with any accuracy. Visually, what differentiates a level 2 mercenary NPC from a level 6 fighter? Not much. Until you actually fight the guy and realize just how big a mistake you've made... How can a band of monsters tell at a glance whether a warrior is +6 or +10 to hit? Whether the wizard is capable of just magic missile and minor tricks like most low level wizards NPC or whether this guy is capable of casting flaming sphere and ruin your day? If you are, say, a typical orkish band, you have crushed humanoid by the dozens and in bands larger than the PCs. Why would that armoured guy be any more skilled than the dozens you have slain before? How can they know that this particular fighter has, with all powers accounted for, three time as many HP as they are used to in a soldier? Why would they expect that the frail looking guy in light armour blasts so much harder than the last adept they lynched? A typical band of orks has won almost every fight it has ever been in. That's why the band still exists! In that business, you typically lose only one fight. And in an heroic saga, that one fight is against the PCs. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Defenders require bad AI from monsters
Top